Technology, Design and the Arts - Opportunities and Challenges
Springer International Publishing
| Chapter title |
Augmenting Virtual Spaces: Affective Feedback in Computer Games
|
|---|---|
| Chapter number | 13 |
| Book title |
Technology, Design and the Arts - Opportunities and Challenges
|
| Published by |
Springer, Cham, January 2020
|
| DOI | 10.1007/978-3-030-42097-0_13 |
| Book ISBNs |
978-3-03-042096-3, 978-3-03-042097-0
|
| Authors |
Stuart Cunningham, John Henry, Jonathan Weinel, Cunningham, Stuart, Henry, John, Weinel, Jonathan |
| Country | Count | As % |
|---|---|---|
| United Kingdom | 1 | 100% |
| Type | Count | As % |
|---|---|---|
| Members of the public | 1 | 100% |
| Country | Count | As % |
|---|---|---|
| Unknown | 15 | 100% |
| Readers by professional status | Count | As % |
|---|---|---|
| Lecturer > Senior Lecturer | 1 | 7% |
| Lecturer | 1 | 7% |
| Student > Doctoral Student | 1 | 7% |
| Student > Ph. D. Student | 1 | 7% |
| Researcher | 1 | 7% |
| Other | 1 | 7% |
| Unknown | 9 | 60% |
| Readers by discipline | Count | As % |
|---|---|---|
| Computer Science | 4 | 27% |
| Psychology | 1 | 7% |
| Neuroscience | 1 | 7% |
| Medicine and Dentistry | 1 | 7% |
| Unknown | 8 | 53% |