Entertainment Computing - ICEC 2015
Springer
Chapter title |
Advanced Dynamic Scripting for Fighting Game AI
|
---|---|
Chapter number | 7 |
Book title |
Entertainment Computing - ICEC 2015
|
Published in |
Lecture notes in computer science, December 2015
|
DOI | 10.1007/978-3-319-24589-8_7 |
Book ISBNs |
978-3-31-924588-1, 978-3-31-924589-8
|
Authors |
Kevin Majchrzak, Jan Quadflieg, Günter Rudolph |
Editors |
Konstantinos Chorianopoulos, Monica Divitini, Jannicke Baalsrud Hauge, Letizia Jaccheri, Rainer Malaka |
Country | Count | As % |
---|---|---|
Germany | 1 | 7% |
Unknown | 13 | 93% |
Readers by professional status | Count | As % |
---|---|---|
Student > Bachelor | 2 | 14% |
Student > Master | 2 | 14% |
Student > Ph. D. Student | 1 | 7% |
Unspecified | 1 | 7% |
Researcher | 1 | 7% |
Other | 1 | 7% |
Unknown | 6 | 43% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 5 | 36% |
Unspecified | 1 | 7% |
Social Sciences | 1 | 7% |
Engineering | 1 | 7% |
Unknown | 6 | 43% |