Entertainment Computing - ICEC 2015
Springer
Chapter title |
Software Architectures and the Creative Processes in Game Development
|
---|---|
Chapter number | 21 |
Book title |
Entertainment Computing - ICEC 2015
|
Published in |
Lecture notes in computer science, December 2015
|
DOI | 10.1007/978-3-319-24589-8_21 |
Book ISBNs |
978-3-31-924588-1, 978-3-31-924589-8
|
Authors |
Alf Inge Wang, Njål Nordmark |
Editors |
Konstantinos Chorianopoulos, Monica Divitini, Jannicke Baalsrud Hauge, Letizia Jaccheri, Rainer Malaka |
Country | Count | As % |
---|---|---|
Germany | 1 | 3% |
Unknown | 35 | 97% |
Readers by professional status | Count | As % |
---|---|---|
Student > Bachelor | 6 | 17% |
Student > Master | 5 | 14% |
Student > Doctoral Student | 4 | 11% |
Researcher | 2 | 6% |
Student > Ph. D. Student | 2 | 6% |
Other | 4 | 11% |
Unknown | 13 | 36% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 14 | 39% |
Linguistics | 2 | 6% |
Design | 2 | 6% |
Environmental Science | 1 | 3% |
Social Sciences | 1 | 3% |
Other | 3 | 8% |
Unknown | 13 | 36% |