Entertainment Computing - ICEC 2015
Springer
Chapter title |
Exploring the Importance of “Making” in an Educational Game Design
|
---|---|
Chapter number | 28 |
Book title |
Entertainment Computing - ICEC 2015
|
Published in |
Lecture notes in computer science, December 2015
|
DOI | 10.1007/978-3-319-24589-8_28 |
Book ISBNs |
978-3-31-924588-1, 978-3-31-924589-8
|
Authors |
Michail N. Giannakos, Varvara Garneli, Konstantinos Chorianopoulos |
Editors |
Konstantinos Chorianopoulos, Monica Divitini, Jannicke Baalsrud Hauge, Letizia Jaccheri, Rainer Malaka |
Country | Count | As % |
---|---|---|
Greece | 1 | 5% |
Unknown | 20 | 95% |
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 4 | 19% |
Researcher | 3 | 14% |
Student > Doctoral Student | 1 | 5% |
Student > Bachelor | 1 | 5% |
Lecturer | 1 | 5% |
Other | 4 | 19% |
Unknown | 7 | 33% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 6 | 29% |
Social Sciences | 3 | 14% |
Arts and Humanities | 2 | 10% |
Psychology | 2 | 10% |
Nursing and Health Professions | 1 | 5% |
Other | 0 | 0% |
Unknown | 7 | 33% |