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Mendeley readers
Chapter title |
Supporting the Collaboration between Programmers and Designers Building Game AI
|
---|---|
Chapter number | 46 |
Book title |
Entertainment Computing - ICEC 2015
|
Published in |
Lecture notes in computer science, December 2015
|
DOI | 10.1007/978-3-319-24589-8_46 |
Book ISBNs |
978-3-31-924588-1, 978-3-31-924589-8
|
Authors |
Ismael Sagredo-Olivenza, Marco Antonio Gómez-Martín, Pedro A. González-Calero |
Editors |
Konstantinos Chorianopoulos, Monica Divitini, Jannicke Baalsrud Hauge, Letizia Jaccheri, Rainer Malaka |
Mendeley readers
The data shown below were compiled from readership statistics for 10 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 10 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Postgraduate | 2 | 20% |
Researcher | 2 | 20% |
Unspecified | 1 | 10% |
Student > Ph. D. Student | 1 | 10% |
Student > Bachelor | 1 | 10% |
Other | 2 | 20% |
Unknown | 1 | 10% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 6 | 60% |
Unspecified | 1 | 10% |
Medicine and Dentistry | 1 | 10% |
Design | 1 | 10% |
Unknown | 1 | 10% |