↓ Skip to main content

Gaming, Simulations, and Society : Research Scope and Perspective

Overview of attention for book
Cover of 'Gaming, Simulations, and Society : Research Scope and Perspective'

Table of Contents

  1. Altmetric Badge
    Book Overview
  2. Altmetric Badge
    Chapter 1 Toward a New Science of Simulation and Gaming: ISAGA and the Identity Problem of Simulation and Gaming as an Academic Discipline
  3. Altmetric Badge
    Chapter 2 The Game of “Forming a Coalition Government”
  4. Altmetric Badge
    Chapter 3 Environmental Commons Game: Is the Free Rider a “Bad Apple”?
  5. Altmetric Badge
    Chapter 4 Use of Gaming for Training Emergency Headquarters in Responding to Earthquake Damage: VEQRES/SAITAI—Virtual Earthquake RESponses—
  6. Altmetric Badge
    Chapter 5 The Urban Network Game: A Simulation of the Future of Joint City Interests
  7. Altmetric Badge
    Chapter 6 A Report of U-Mart Experiments by Human Agents
  8. Altmetric Badge
    Chapter 7 Price Competition Between Middlemen: An Experimental Study
  9. Altmetric Badge
    Chapter 8 Facilitation in Communication: Toward a Study of an Educational Gaming Simulation
  10. Altmetric Badge
    Chapter 9 The Features and Roles of Simulation Software in the Classroom
  11. Altmetric Badge
    Chapter 10 Instructional Activities Game: A Tool for Teacher Training and Research into Teaching
  12. Altmetric Badge
    Chapter 11 Prefrontal Cortex Deactivation During Video Game Play
  13. Altmetric Badge
    Chapter 12 The Quantity and Context of Video Game Violence in Japan: Toward Creating an Ethical Standard
  14. Altmetric Badge
    Chapter 13 Background and Current Status of Learning Games in the Field of Japanese School Education
  15. Altmetric Badge
    Chapter 14 Yutori Is Considered Harmful: Agent-Based Analysis for Education Policy in Japan
  16. Altmetric Badge
    Chapter 15 Simulations and Social Responsibility: Why Should We Bother?
  17. Altmetric Badge
    Chapter 16 Motivation Styles to Speak Out, Decision Rules, and Group Size as Determinants of Group Decision Making: Simulation of Meetings
  18. Altmetric Badge
    Chapter 17 Openness: A Key to Good Team Performance
  19. Altmetric Badge
    Chapter 18 A Business Game with Social Consequences
  20. Altmetric Badge
    Chapter 19 An Evaluation of Role-Playing Gaming on Reformation Toward Sustainable Rural Society: How to Awaken a Regional Context in Citizens
  21. Altmetric Badge
    Chapter 20 Congruent Facilitation of Simulations and Games
  22. Altmetric Badge
    Chapter 21 The Loss of Concentration by the Effects of the Timing of Commercial Breaks
  23. Altmetric Badge
    Chapter 22 Utilization of Neural Networks and Genetic Algorithms to Make Game Playing More Exciting
  24. Altmetric Badge
    Chapter 23 Effective Learning Through Gaming Simulation Design
  25. Altmetric Badge
    Chapter 24 For the Knowledge Society: How to Involve Human Resources in Gaming
  26. Altmetric Badge
    Chapter 25 Social Contributions and Responsibilities of Simulation and Gaming: Thoughts on the Retirement of Gaming Simulations
  27. Altmetric Badge
    Chapter 26 Enhancing Policy Development Through Actor-Based Simulation
  28. Altmetric Badge
    Chapter 27 Complex Project Management and Gaming Simulation Methodology: Enriching Interfaces Between the Mission and Performance
  29. Altmetric Badge
    Chapter 28 Possibilities and Prospects of On-Line Games in Asia
  30. Altmetric Badge
    Chapter 29 Information Technology Policy and Culture in France
  31. Altmetric Badge
    Chapter 30 Agent-Based Simulation of Alliance of Automobile Enterprises
Overall attention for this book and its chapters
Altmetric Badge

Mentioned by

3 news outlets
2 tweeters
1 institution with syllabi


9 Dimensions

Readers on

22 Mendeley
You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output. Click here to find out more.
Gaming, Simulations, and Society : Research Scope and Perspective
Published by
Springer, January 2005
DOI 10.1007/b138103
978-4-43-126797-3, 978-4-43-122308-5

Spindler, LF, Leigh, EE


Shiratori, Rei, Kato, Fumitoshi, Arai, Kiyoshi

Twitter Demographics

The data shown below were collected from the profiles of 2 tweeters who shared this research output. Click here to find out more about how the information was compiled.

Mendeley readers

The data shown below were compiled from readership statistics for 22 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Japan 1 5%
United Kingdom 1 5%
Unknown 20 91%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 7 32%
Student > Master 3 14%
Researcher 2 9%
Professor 2 9%
Student > Bachelor 1 5%
Other 5 23%
Unknown 2 9%
Readers by discipline Count As %
Social Sciences 7 32%
Arts and Humanities 5 23%
Business, Management and Accounting 3 14%
Psychology 1 5%
Biochemistry, Genetics and Molecular Biology 1 5%
Other 1 5%
Unknown 4 18%