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Beginning Android 4 games development
Overview of attention for book
Table of Contents
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Book Overview
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Chapter 1
Android, the New Kid on the Block
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Chapter 2
First Steps with the Android SDK
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Chapter 3
Game Development 101
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Chapter 4
Android for Game Developers
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Chapter 5
An Android Game Development Framework
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Chapter 6
Mr. Nom Invades Android
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Chapter 7
OpenGL ES: A Gentle Introduction
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Chapter 8
2D Game Programming Tricks
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Chapter 9
Super Jumper: A 2D OpenGL ES Game
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Chapter 10
OpenGL ES: Going 3D
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Chapter 11
3D Programming Tricks
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Chapter 12
Droid Invaders: The Grand Finale
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Chapter 13
Publishing Your Game
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Chapter 14
What’s Next?
Overall attention for this book and its chapters
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Mentioned by
syllabi
1
institution with syllabi
Citations
dimensions_citation
6
Dimensions
Readers on
mendeley
26
Mendeley
Book overview
1. Android, the New Kid on the Block
2. First Steps with the Android SDK
3. Game Development 101
4. Android for Game Developers
5. An Android Game Development Framework
6. Mr. Nom Invades Android
7. OpenGL ES: A Gentle Introduction
8. 2D Game Programming Tricks
9. Super Jumper: A 2D OpenGL ES Game
10. OpenGL ES: Going 3D
11. 3D Programming Tricks
12. Droid Invaders: The Grand Finale
13. Publishing Your Game
14. What’s Next?
Summary
Syllabi
Dimensions citations
This data is correct as of December 2015 - for more up to date information, please visit
https://opensyllabus.org/
So far, Altmetric has seen this research output assigned in
1
syllabus from an institution on Open Syllabus Project.
Institution
Syllabi count
Course subject areas covered
Angelo State University
1
Computer Science