@esler_r Ngl those are huge questions that could all be books on their own 😂 but I’ve led some work from the UOregon Esports & Games Research Lab https://t.co/felOAKcUuY Student media workers adding value and legitimacy to collegiate esports
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Idk about sustainable, collegiate esports requires a constant stream of hardworking/passionate/innovative students who will work for free, and admin who do the job of 3 for cost of 1. They bring legitimacy to the whole scene, but at a cost https://t.co/Tc
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There isn't really anything surprising in this, but it is great to see it being cataloged. What we have missing is a bunch of research that simply catalogs the current state of our field.
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@josh_braun I've had the marked for a few weeks because I knew something new was coming from the group at Oregon. @Harris216 et al. “Starting from scratch to looking really clean and professional”: how students’ productive labor legitimizes collegiate esp