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Mendeley readers
Chapter title |
Customer-Oriented Strategies and Gamification—The Example of Open Customer Innovation
|
---|---|
Chapter number | 4 |
Book title |
Gamification
|
Published by |
Springer International Publishing, October 2016
|
DOI | 10.1007/978-3-319-45557-0_4 |
Book ISBNs |
978-3-31-945555-6, 978-3-31-945557-0
|
Authors |
Susanne Robra-Bissantz, Christoph Lattemann |
Editors |
Stefan Stieglitz, Christoph Lattemann, Susanne Robra-Bissantz, Rüdiger Zarnekow, Tobias Brockmann |
Mendeley readers
The data shown below were compiled from readership statistics for 103 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 103 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 15 | 15% |
Student > Bachelor | 12 | 12% |
Lecturer | 10 | 10% |
Student > Ph. D. Student | 9 | 9% |
Student > Doctoral Student | 5 | 5% |
Other | 18 | 17% |
Unknown | 34 | 33% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 18 | 17% |
Business, Management and Accounting | 13 | 13% |
Social Sciences | 7 | 7% |
Arts and Humanities | 5 | 5% |
Linguistics | 4 | 4% |
Other | 19 | 18% |
Unknown | 37 | 36% |