↓ Skip to main content

Entertainment Computing and Serious Games

Overview of attention for book
Attention for Chapter 11: Serious Games Evaluation: Processes, Models, and Concepts
Altmetric Badge

Citations

dimensions_citation
24 Dimensions

Readers on

mendeley
70 Mendeley
You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output. Click here to find out more.
Chapter title
Serious Games Evaluation: Processes, Models, and Concepts
Chapter number 11
Book title
Entertainment Computing and Serious Games
Published in
Lecture notes in computer science, October 2016
DOI 10.1007/978-3-319-46152-6_11
Book ISBNs
978-3-31-946151-9, 978-3-31-946152-6
Authors

Katharina Emmerich, Mareike Bockholt

Editors

Ralf Dörner, Stefan Göbel, Michael Kickmeier-Rust, Maic Masuch, Katharina Zweig

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 70 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 70 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 18 26%
Researcher 7 10%
Student > Bachelor 6 9%
Student > Ph. D. Student 6 9%
Student > Doctoral Student 5 7%
Other 10 14%
Unknown 18 26%
Readers by discipline Count As %
Computer Science 24 34%
Design 5 7%
Business, Management and Accounting 5 7%
Social Sciences 4 6%
Engineering 4 6%
Other 8 11%
Unknown 20 29%