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Entertainment Computing and Serious Games

Overview of attention for book
Attention for Chapter 12: The Experimental Method as an Evaluation Tool in Serious Games Research and Development
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Citations

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16 Mendeley
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Chapter title
The Experimental Method as an Evaluation Tool in Serious Games Research and Development
Chapter number 12
Book title
Entertainment Computing and Serious Games
Published in
Lecture notes in computer science, October 2016
DOI 10.1007/978-3-319-46152-6_12
Book ISBNs
978-3-31-946151-9, 978-3-31-946152-6
Authors

Nataliya V. Bogacheva

Editors

Ralf Dörner, Stefan Göbel, Michael Kickmeier-Rust, Maic Masuch, Katharina Zweig

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 16 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 16 100%

Demographic breakdown

Readers by professional status Count As %
Student > Bachelor 3 19%
Student > Master 3 19%
Student > Doctoral Student 2 13%
Student > Ph. D. Student 1 6%
Researcher 1 6%
Other 1 6%
Unknown 5 31%
Readers by discipline Count As %
Computer Science 5 31%
Engineering 2 13%
Linguistics 1 6%
Arts and Humanities 1 6%
Social Sciences 1 6%
Other 1 6%
Unknown 5 31%