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‘Gamification’: Influencing health behaviours with games

Overview of attention for article published in Journal of the Royal Society of Medicine, March 2013
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About this Attention Score

  • In the top 5% of all research outputs scored by Altmetric
  • High Attention Score compared to outputs of the same age (97th percentile)
  • High Attention Score compared to outputs of the same age and source (91st percentile)

Mentioned by

news
1 news outlet
policy
1 policy source
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45 X users
facebook
3 Facebook pages
googleplus
3 Google+ users

Citations

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239 Dimensions

Readers on

mendeley
612 Mendeley
citeulike
1 CiteULike