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Mendeley readers
Chapter title |
Learning Analytics as an Assessment Tool in Serious Games: A Review of Literature
|
---|---|
Chapter number | 24 |
Book title |
Serious Games and Edutainment Applications
|
Published by |
Springer International Publishing, March 2017
|
DOI | 10.1007/978-3-319-51645-5_24 |
Book ISBNs |
978-3-31-951643-1, 978-3-31-951645-5
|
Authors |
Min Liu, Jina Kang, Sa Liu, Wenting Zou, Jeff Hodson |
Editors |
Minhua Ma, Andreas Oikonomou |
Mendeley readers
The data shown below were compiled from readership statistics for 51 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 51 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 9 | 18% |
Student > Ph. D. Student | 8 | 16% |
Student > Doctoral Student | 6 | 12% |
Professor | 4 | 8% |
Student > Bachelor | 3 | 6% |
Other | 9 | 18% |
Unknown | 12 | 24% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 16 | 31% |
Social Sciences | 6 | 12% |
Engineering | 3 | 6% |
Psychology | 3 | 6% |
Chemical Engineering | 2 | 4% |
Other | 8 | 16% |
Unknown | 13 | 25% |