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Making the History of Computing Relevant

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Cover of 'Making the History of Computing Relevant'

Table of Contents

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    Book Overview
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    Chapter 1 Exhibiting the Online World: A Case Study
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    Chapter 2 Narratives in the History of Computing: Constructing the Information Age Gallery at the Science Museum
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    Chapter 3 Making History Relevant through the Provision of Education, Stories and Interactive Experiences
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    Chapter 4 The Heinz Nixdorf Museums Forum, Central Venue for the “History of Computing”
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    Chapter 5 The Computers’ Collection at the Polytechnic Museum
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    Chapter 6 Making History Relevant: The Case of Computing
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    Chapter 7 “The Internet: A Belgian Story?” The Mundaneum
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    Chapter 8 The Konrad Zuse Internet Archive Project
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    Chapter 9 Discovery of Two Historical Computers in Switzerland: Zuse Machine M9 and Contraves Cora and Discovery of Unknown Documents on the Early History of Computing at the ETH Archives
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    Chapter 10 The Relevance of Computing Research History – The Monads-PC: A Case Study
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    Chapter 11 Using Old Computers for Teaching Computer Science
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    Chapter 12 Computing: Is There a Future in the Past?
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    Chapter 13 Bringing Relevance to Computing Courses through History
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    Chapter 14 Using Events from the Past to Inform the Future
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    Chapter 15 The Impact of the Microprocessor
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    Chapter 16 The Voice in the Machine: Oral History and Making the Computer Relevant
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    Chapter 17 Telling the Long and Beautiful (Hi)Story of Automation!
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    Chapter 18 Competing Histories of Technology: Recognizing the Vital Role of International Scientific Communities behind the Innovation of the Internet
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    Chapter 19 History of Computer Science as an Instrument of Enlightenment
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    Chapter 20 The Popular Memory Archive: Collecting and Exhibiting Player Culture from the 1980s
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    Chapter 21 The Introduction of Computer and Video Games in Museums – Experiences and Possibilities
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    Chapter 22 Computer Conservation Society (CCS) – Its Story and Experience
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    Chapter 23 Museums – What They Can and Should Be Doing
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    Chapter 24 History, Nostalgia and Software
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    Chapter 25 The Teenage “Baby” on Show
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    Chapter 26 Reconstruction of Konrad Zuse’s Z3
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    Chapter 27 EDSAC Replica Project
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    Chapter 28 The Harwell Dekatron Computer
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    Chapter 29 Capturing, Restoring, and Presenting, the Independent Radar Investigation System (IRIS)
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8 Wikipedia pages

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Title
Making the History of Computing Relevant
Published by
Springer Berlin Heidelberg, January 2013
DOI 10.1007/978-3-642-41650-7
ISBNs
978-3-64-241649-1, 978-3-64-241650-7, 978-3-66-252521-0
Editors

Arthur Tatnall, Tilly Blyth, Roger Johnson

X Demographics

X Demographics

The data shown below were collected from the profiles of 3 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 11 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Brazil 1 9%
United States 1 9%
Unknown 9 82%

Demographic breakdown

Readers by professional status Count As %
Professor 2 18%
Student > Master 2 18%
Other 1 9%
Student > Ph. D. Student 1 9%
Student > Doctoral Student 1 9%
Other 1 9%
Unknown 3 27%
Readers by discipline Count As %
Computer Science 3 27%
Business, Management and Accounting 2 18%
Arts and Humanities 1 9%
Social Sciences 1 9%
Engineering 1 9%
Other 0 0%
Unknown 3 27%