↓ Skip to main content

New Horizons in Web Based Learning

Overview of attention for book
Cover of 'New Horizons in Web Based Learning'

Table of Contents

  1. Altmetric Badge
    Book Overview
  2. Altmetric Badge
    Chapter 1 A Quality Assurance Support System for Learning-Object Development
  3. Altmetric Badge
    Chapter 2 Timeliner: Supporting Collaborative Scientific Writing
  4. Altmetric Badge
    Chapter 3 Optimization of Industrial Neural Network Simulators for GPGPUs
  5. Altmetric Badge
    Chapter 4 Personal Learning Environment for Education: A Review and Future Directions
  6. Altmetric Badge
    Chapter 5 Didactical Competence Modeller: Dynamic Story Creation for Serious Games
  7. Altmetric Badge
    Chapter 6 ESITrace: A User Side Trace and Annotation Collection Tool
  8. Altmetric Badge
    Chapter 7 An Iterative Approach towards Interactive Digital Narrative – Early Results with the Advanced Stories Authoring and Presentation System
  9. Altmetric Badge
    Chapter 8 HCI Model for Culturally Useful Knowledge Sharing
  10. Altmetric Badge
    Chapter 9 Design and Evaluation of Collaborative Learning Management System (CLMS) Framework for Teaching Technical Subject
  11. Altmetric Badge
    Chapter 10 A “Milky Way Research Trend” System for Survey of Scientific Literature
  12. Altmetric Badge
    Chapter 11 A Personalized Quiz Game Based on Multi-Agent System
  13. Altmetric Badge
    Chapter 12 Development Research on Instructional Design Competencies Testing Scale for Student Teachers
  14. Altmetric Badge
    Chapter 13 Preliminary Study to the Inquiry Learning Social Network Supported by the Internet of Things
  15. Altmetric Badge
    Chapter 14 Blended Learning Support with Social Media Empowered by Ubiquitous Personal Study
  16. Altmetric Badge
    Chapter 15 Activity Theory as a Design Framework for Collaborative Learning Using Google Applications Technology
  17. Altmetric Badge
    Chapter 16 A Framework for Integrating Motivational Techniques in Technology Enhanced Learning
  18. Altmetric Badge
    Chapter 17 Different Roles of Agents in Personalized Programming Learning Environment
  19. Altmetric Badge
    Chapter 18 E-Learning 3.0: Anyone, Anywhere, Anytime, and AI
  20. Altmetric Badge
    Chapter 19 A Web Content Accessibility Evaluation Process for Learning Objects in the Context of a Virtual Learning Environment
  21. Altmetric Badge
    Chapter 20 Virtual Laboratory for the Study of Kinematics in Engineering Faculties
  22. Altmetric Badge
    Chapter 21 Effect of Multiplayer Interactive Violent Video Games on Players’ Explicit and Implicit Aggression
  23. Altmetric Badge
    Chapter 22 Towards a Quality Model for Open Courseware and Open Educational Resources
  24. Altmetric Badge
    Chapter 23 Developing Online Collaborative Games for e-Learning Environments
  25. Altmetric Badge
    Chapter 24 Supporting Knowledge Transfer and Mentoring in Companies by e-Learning and Cloud Computing
  26. Altmetric Badge
    Chapter 25 Wiki Tools in Teaching English for Specific (Academic) Purposes – Improving Students’ Participation
  27. Altmetric Badge
    Chapter 26 Ad-Hoc Business Process Management in Enterprises as Expert Communities
  28. Altmetric Badge
    Chapter 27 Learning in the Smart City: A Virtual and Augmented Museum Devoted to Chaos Theory
  29. Altmetric Badge
    Chapter 28 Collaborative Processes in Virtual Learning Spaces – Does Structuring Make a Difference?
  30. Altmetric Badge
    Chapter 29 Supporting Collaborative Creativity with Educational Visualizations in 3D Virtual Worlds
  31. Altmetric Badge
    Chapter 30 Fuzzy Enhancement of Creativity in Collaborative Online Learning
  32. Altmetric Badge
    Chapter 31 Creative Re-instrumentation of Collective Learning Activity
  33. Altmetric Badge
    Chapter 32 Using Quality Criteria for Assessing and Comparing Open Courseware
  34. Altmetric Badge
    Chapter 33 The Development of a Scale to Assess Creative Collaboration via Online Tools
  35. Altmetric Badge
    Chapter 34 Computer-Based Creative Collaboration in Online Learning
  36. Altmetric Badge
    Chapter 35 Trust for Supporting Learning Creativity in Online Learning Communities
  37. Altmetric Badge
    Chapter 36 Exploring Creativity with e-Learning 2.0: A Personal Account
  38. Altmetric Badge
    Chapter 37 A Student Perception Related to the Implementation of Virtual Courses
Overall attention for this book and its chapters
Altmetric Badge

About this Attention Score

  • Good Attention Score compared to outputs of the same age (68th percentile)
  • High Attention Score compared to outputs of the same age and source (87th percentile)

Mentioned by

4 tweeters
1 Google+ user

Readers on

95 Mendeley
You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output. Click here to find out more.
New Horizons in Web Based Learning
Published by
Lecture notes in computer science, January 2014
DOI 10.1007/978-3-662-43454-3
978-3-66-243453-6, 978-3-66-243454-3

Chiu, Dickson K. W., Wang, Minhong, Popescu, Elvira, Li, Qing, Lau, Rynson

Twitter Demographics

The data shown below were collected from the profiles of 4 tweeters who shared this research output. Click here to find out more about how the information was compiled.

Mendeley readers

The data shown below were compiled from readership statistics for 95 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 95 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 2 2%
Unknown 93 98%
Readers by discipline Count As %
Computer Science 1 1%
Social Sciences 1 1%
Unknown 93 98%

Attention Score in Context

This research output has an Altmetric Attention Score of 5. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 14 February 2017.
All research outputs
of 14,515,808 outputs
Outputs from Lecture notes in computer science
of 7,464 outputs
Outputs of similar age
of 264,792 outputs
Outputs of similar age from Lecture notes in computer science
of 90 outputs
Altmetric has tracked 14,515,808 research outputs across all sources so far. This one has received more attention than most of these and is in the 74th percentile.
So far Altmetric has tracked 7,464 research outputs from this source. They receive a mean Attention Score of 4.4. This one has done well, scoring higher than 76% of its peers.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 264,792 tracked outputs that were published within six weeks on either side of this one in any source. This one has gotten more attention than average, scoring higher than 68% of its contemporaries.
We're also able to compare this research output to 90 others from the same source and published within six weeks on either side of this one. This one has done well, scoring higher than 87% of its contemporaries.