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Advances in Ergonomics in Design

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Cover of 'Advances in Ergonomics in Design'

Table of Contents

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    Book Overview
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    Chapter 1 Virtual Reality Technology Applied in the Building Design Process: Considerations on Human Factors and Cognitive Processes
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    Chapter 2 Rapid Integration and Evaluation of Functional HMI Components in a Virtual Reality Aircraft Cockpit
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    Chapter 3 Virtual Reality to Study Job Interview Anxiety: Evaluation of Virtual Environments
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    Chapter 4 Development of a Virtual Environment for Safety Warnings Behavior Compliance Evaluation
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    Chapter 5 Child-Persona: What I Think to What They Are
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    Chapter 6 Web Press Carousel and His Effects Over News Memorization
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    Chapter 7 Using Video Game Patterns to Raise the Intrinsic Motivation to Conduct Accessibility Evaluations
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    Chapter 8 Criteria Based Approach to Assess the User Experience of Driving Information Proactive System: Integration of Guidelines, Heuristic Mapping and Case Study
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    Chapter 9 Analysis of the Effect of Varying Trash Receptacle Distance to the Littering Behavior of Metro Manila Bus Commuters
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    Chapter 10 Using Digital Thermography to Analyse the Product User’s Affective Experience of a Product
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    Chapter 11 Size Effects and Scale Effects on the Usability of Tablets in Finger Pointing and Dragging Tasks
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    Chapter 12 Embedding Smart Materials into Products to Motivate the User: Flexers, a Smarter Approach to Finger Splinting
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    Chapter 13 Human-Automation Manufacturing Industry System: Current Trends and Practice
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    Chapter 14 Burnout Syndrome and Musculoskeletal Complaints in Mexican Middle School Teachers in Ciudad Juarez
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    Chapter 15 The OHS Management in a Development of Small Enterprises (For Example of Welding Factory)
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    Chapter 16 Comparative Study on User and Manufacturer Perception of Ergonomics Requirement on Sofa Design in Malaysia
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    Chapter 17 Using Temporal Representations for Understanding Complex Interrelationships for Mission Planning
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    Chapter 18 Systemic Assessment of Human-Factor-Based Security Impact
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    Chapter 19 The Relationship Between Vitamin D Deficiency Predisposition Among Healthy Young Individuals: A Few Considerations for Human Wellbeing and Overall System Performance
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    Chapter 20 Redesign of Work-Accessories Towards Minimizing Awkward Posture and Reduction of Work Cycle Elements in an Indian Shop-Floor Workstation
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    Chapter 21 Ergonomical Study of Workplace Using the Technique of Path Process Chart
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    Chapter 22 Cooperation University and Industry, a Challenge or a Reality: An Example in an Aircraft Maintenance Company
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    Chapter 23 Postural Education: Correlation Between Postural Habits and Musculoskeletal Pain in School Age Children
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    Chapter 24 Design and Evaluation of an Arm Support for Prevention of MSDs in Dentists
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    Chapter 25 Participatory Ergonomics Management in a Textile Thread Plant in Brazil Employing Total Quality Management (TQM) Tools
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    Chapter 26 Can the Context Stigmatize the Assistive Technology? A Preliminary Study Using Virtual Environments
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    Chapter 27 The Physical Elements Affecting Student’s Concentration in Libraries
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    Chapter 28 Effects of Different Body Postures on Anthropometric Measures
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    Chapter 29 A Research on Ergonomic Approaches of Apparel Designers
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    Chapter 30 Costume Study on Spondylopathy Nursing Type Vest Based on Functional Costume Studies of Human Body Engineering
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    Chapter 31 Exploring the Impact of Lifestyle on Fashion Consumption Behaviour for Older Chinese Women
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    Chapter 32 Clothing Custom Design: Qualitative and Anthropometric Data Collection of a Person with Multiple Sclerosis
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    Chapter 33 The Form, Senses and Dynamics: A Literature Review on the Philosophical and Technical Coherency for the Development of the Floor-Sitting Furniture Design
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    Chapter 34 Design Evaluation of Classroom Armchairs Based on the Anthropometric Measurements of Public Elementary School Students Aged 10–12
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    Chapter 35 An Integrated Analysis of Customer Requirements for Bicycle Leisure Activity Functional Clothing Design
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    Chapter 36 The Assessment of QFD Applying to Curling Iron of the Hair Salon
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    Chapter 37 Analysis and Research on the Gesture-Based Interaction of Touch-Screen Smartphones for the Elderly Based on Ergonomics
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    Chapter 38 The Study of Design of Senile Dementia Patients’ Anti-lost Clothing Based upon Ergonomics
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    Chapter 39 Evaluating Interfaces and User’s Profiles
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    Chapter 40 Analysis of Glasses Wearing Comfortability Based on 3D Head Shape Features
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    Chapter 41 Developing of a System for Measuring and Evaluating the Hand Stress in Relation to the Strain Index
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    Chapter 42 User’s Capabilities and Limitations Identification in Design Process
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    Chapter 43 Increasing Sustainability by Improving Full Use of Public Space: Human Centred Design for Easy-to-Walk Built Environment
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    Chapter 44 Ocular Movement Characteristics to LED Lights with High Luminous Intensity
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    Chapter 45 Working with the Elderly—Issues Regarding Registering Their Experience and Knowledge
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    Chapter 46 Ergonomic/Human Factors in the Design Process. Methodological Tool for Characterization of the User
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    Chapter 47 Improving Medication Adherence for the Elderly in China-An User Study in Design
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    Chapter 48 Design Ideation and Prototyping for Interactive Footwear: A Report on the Foot-Wearables Design Workshop
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    Chapter 49 Typographic Literacy: Are Users Able to Perceive What We Design?
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    Chapter 50 The You-Are-Here Sign in Public Maps: A Design Study with Special Focus on Orientation and Direction Elements
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    Chapter 51 Study on Interface Design for Smart Phone Based Indoor Navigation Under Special Consideration of Information Judgment by the User in Emergency Evacuation Scenarios
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    Chapter 52 Study on Landmark Design of Wayfinding Map in Taipei Main Station
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    Chapter 53 Design Entropy: A New Approach for Evaluating User Experience in User Interface Design
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    Chapter 54 Analysis of the Detectability and Conspicuity of Fire Extinguishers Based on Placement Location in Low to Moderate Hazard Public Spaces
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    Chapter 55 Information Searches by Vehicle Engineers in Engineering Design Development
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    Chapter 56 Ergonomics and Information Design: Design, Standardization and Uniformization of Graphical Symbols for Public Information
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    Chapter 57 Systematic Pattern Code Design on Kitchenware for Operable Activities in Tangible User Interface
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    Chapter 58 Study on Design Principle of Touch Screen with an Example of Chinese-Pinyin 10 Key Input Method in iPhone
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    Chapter 59 The Contribute of Graphic Style and Connotations to Memorability of Brand Marks from Agri-Food Sector
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    Chapter 60 Production Design and Game Design in Videogames: Action, Emotion and Immersion in the Player Lived
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    Chapter 61 Proaid E. Low Cost Neurological Wheelchair Design
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    Chapter 62 Ubiquitous Notification Mechanism to Provide User Awareness
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    Chapter 63 Assistive Technology for People with Low Vision: Equipment for Accessibility of Visual Information
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    Chapter 64 Design of a Tactile Map: An Assistive Product for the Visually Impaired
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    Chapter 65 Innovative Approaches and Verification in the Design of Flower Beds to Support Horticultural Therapy Classes
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    Chapter 66 A Method for Measuring the Weight of Body Segment Based on Human Model and Body Pressure Distribution
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    Chapter 67 Testing and Evaluation of a New Multitrack Electric Bicycle—A Comparative Study
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    Chapter 68 Ergonomic Challenges in Designing Personal Cooling Equipment for Ultra-Deep Mining
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    Chapter 69 Change the Mental Model, Change the Behavior: Using Interface Design to Promote Appropriate Energy Consuming Behavior in the Home
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    Chapter 70 Research on the Modular Function Design of Intelligent Lighting Equipment Based on Different Environmental Requirements
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    Chapter 71 Using Cognitive and Physical Ergonomic Requirements to Promote Healthy Snacking Behavior: A Refrigerator Design Analysis
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    Chapter 72 Enhancing User Experience in Graphic Design: A Study in (Unusual) Interaction
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    Chapter 73 Kubit: A Responsive and Ergonomic Holographic User Interface for a Proxemic Workspace
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    Chapter 74 The Development of Design Specification for Ergonomics Sofa in Malaysia
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    Chapter 75 Smartphone Ergonomics: A Proposal for Older People
Attention for Chapter 46: Ergonomic/Human Factors in the Design Process. Methodological Tool for Characterization of the User
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Chapter title
Ergonomic/Human Factors in the Design Process. Methodological Tool for Characterization of the User
Chapter number 46
Book title
Advances in Ergonomics in Design
Published by
Springer, Cham, July 2016
DOI 10.1007/978-3-319-41983-1_46
Book ISBNs
978-3-31-941982-4, 978-3-31-941983-1
Authors

Gustavo Sevilla, Luz M. Sáenz

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 7 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 7 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 2 29%
Student > Doctoral Student 1 14%
Other 1 14%
Student > Bachelor 1 14%
Student > Master 1 14%
Other 0 0%
Unknown 1 14%
Readers by discipline Count As %
Engineering 4 57%
Computer Science 1 14%
Unknown 2 29%