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Mendeley readers
Chapter title |
Production Design and Game Design in Videogames: Action, Emotion and Immersion in the Player Lived
|
---|---|
Chapter number | 60 |
Book title |
Advances in Ergonomics in Design
|
Published by |
Springer, Cham, July 2016
|
DOI | 10.1007/978-3-319-41983-1_60 |
Book ISBNs |
978-3-31-941982-4, 978-3-31-941983-1
|
Authors |
Carlos Figueiredo |
Mendeley readers
The data shown below were compiled from readership statistics for 29 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 29 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 6 | 21% |
Student > Master | 5 | 17% |
Student > Bachelor | 5 | 17% |
Professor | 3 | 10% |
Other | 2 | 7% |
Other | 2 | 7% |
Unknown | 6 | 21% |
Readers by discipline | Count | As % |
---|---|---|
Engineering | 5 | 17% |
Computer Science | 4 | 14% |
Design | 4 | 14% |
Psychology | 3 | 10% |
Arts and Humanities | 2 | 7% |
Other | 5 | 17% |
Unknown | 6 | 21% |