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Automotive User Interfaces

Overview of attention for book
Cover of 'Automotive User Interfaces'

Table of Contents

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    Book Overview
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    Chapter 1 Retrospective and Future Automotive Infotainment Systems—100 Years of User Interface Evolution
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    Chapter 2 Engaged Drivers–Safe Drivers: Gathering Real-Time Data from Mobile and Wearable Devices for Safe-Driving Apps
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    Chapter 3 Driver and Driving Experience in Cars
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    Chapter 4 “It’s More Fun to Commute”—An Example of Using Automotive Interaction Design to Promote Well-Being in Cars
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    Chapter 5 Design to Support Energy Management for Electric Car Drivers
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    Chapter 6 Cultural User Experience in the Car—Toward a Standardized Systematic Intercultural Agile Automotive UI/UX Design Process
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    Chapter 7 The Neglected Passenger—How Collaboration in the Car Fosters Driving Experience and Safety
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    Chapter 8 The Influence of Non-driving-Related Activities on the Driver’s Resources and Performance
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    Chapter 9 Eye and Head Tracking for Focus of Attention Control in the Cockpit
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    Chapter 10 From Car-Driver-Handovers to Cooperative Interfaces: Visions for Driver–Vehicle Interaction in Automated Driving
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    Chapter 11 Driver in the Loop: Best Practices in Automotive Sensing and Feedback Mechanisms
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    Chapter 12 Towards Adaptive Ambient In-Vehicle Displays and Interactions: Insights and Design Guidelines from the 2015 AutomotiveUI Dedicated Workshop
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    Chapter 13 The Steering Wheel: A Design Space Exploration
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    Chapter 14 The Insight–Prototype–Product Cycle Best Practices and Processes to Iteratively Advance In-Vehicle Interactive Experiences Development
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    Chapter 15 Virtual Reality Driving Simulator Based on Head-Mounted Displays
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    Chapter 16 Methods to Validate Automotive User Interfaces Within Immersive Driving Environments
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    Chapter 17 User Experience with Increasing Levels of Vehicle Automation: Overview of the Challenges and Opportunities as Vehicles Progress from Partial to High Automation
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    Chapter 18 AutoPlay: Unfolding Motivational Affordances of Autonomous Driving
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    Chapter 19 Erratum to: AutoPlay: Unfolding Motivational Affordances of Autonomous Driving
Overall attention for this book and its chapters
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Automotive User Interfaces
Published by
Springer International Publishing, January 2017
DOI 10.1007/978-3-319-49448-7
978-3-31-949448-7, 978-3-31-949447-0

Gerrit Meixner, Christian Müller

Twitter Demographics

The data shown below were collected from the profiles of 4 tweeters who shared this research output. Click here to find out more about how the information was compiled.

Mendeley readers

The data shown below were compiled from readership statistics for 44 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 44 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 4 9%
Student > Ph. D. Student 3 7%
Student > Bachelor 2 5%
Researcher 1 2%
Unknown 34 77%
Readers by discipline Count As %
Computer Science 4 9%
Engineering 3 7%
Business, Management and Accounting 1 2%
Economics, Econometrics and Finance 1 2%
Arts and Humanities 1 2%
Other 0 0%
Unknown 34 77%