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Automotive User Interfaces

Overview of attention for book
Cover of 'Automotive User Interfaces'

Table of Contents

  1. Altmetric Badge
    Book Overview
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    Chapter 1 Retrospective and Future Automotive Infotainment Systems—100 Years of User Interface Evolution
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    Chapter 2 Engaged Drivers–Safe Drivers: Gathering Real-Time Data from Mobile and Wearable Devices for Safe-Driving Apps
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    Chapter 3 Driver and Driving Experience in Cars
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    Chapter 4 “It’s More Fun to Commute”—An Example of Using Automotive Interaction Design to Promote Well-Being in Cars
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    Chapter 5 Design to Support Energy Management for Electric Car Drivers
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    Chapter 6 Cultural User Experience in the Car—Toward a Standardized Systematic Intercultural Agile Automotive UI/UX Design Process
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    Chapter 7 The Neglected Passenger—How Collaboration in the Car Fosters Driving Experience and Safety
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    Chapter 8 The Influence of Non-driving-Related Activities on the Driver’s Resources and Performance
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    Chapter 9 Eye and Head Tracking for Focus of Attention Control in the Cockpit
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    Chapter 10 From Car-Driver-Handovers to Cooperative Interfaces: Visions for Driver–Vehicle Interaction in Automated Driving
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    Chapter 11 Driver in the Loop: Best Practices in Automotive Sensing and Feedback Mechanisms
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    Chapter 12 Towards Adaptive Ambient In-Vehicle Displays and Interactions: Insights and Design Guidelines from the 2015 AutomotiveUI Dedicated Workshop
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    Chapter 13 The Steering Wheel: A Design Space Exploration
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    Chapter 14 The Insight–Prototype–Product Cycle Best Practices and Processes to Iteratively Advance In-Vehicle Interactive Experiences Development
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    Chapter 15 Virtual Reality Driving Simulator Based on Head-Mounted Displays
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    Chapter 16 Methods to Validate Automotive User Interfaces Within Immersive Driving Environments
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    Chapter 17 User Experience with Increasing Levels of Vehicle Automation: Overview of the Challenges and Opportunities as Vehicles Progress from Partial to High Automation
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    Chapter 18 AutoPlay: Unfolding Motivational Affordances of Autonomous Driving
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    Chapter 19 Erratum to: AutoPlay: Unfolding Motivational Affordances of Autonomous Driving
Attention for Chapter 3: Driver and Driving Experience in Cars
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Citations

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Readers on

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8 Mendeley
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Chapter title
Driver and Driving Experience in Cars
Chapter number 3
Book title
Automotive User Interfaces
Published by
Springer, Cham, January 2017
DOI 10.1007/978-3-319-49448-7_3
Book ISBNs
978-3-31-949447-0, 978-3-31-949448-7
Authors

Klaus Bengler

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 8 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 8 100%

Demographic breakdown

Readers by professional status Count As %
Student > Doctoral Student 2 25%
Student > Ph. D. Student 1 13%
Student > Bachelor 1 13%
Student > Postgraduate 1 13%
Student > Master 1 13%
Other 0 0%
Unknown 2 25%
Readers by discipline Count As %
Computer Science 3 38%
Design 3 38%
Unknown 2 25%