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Mendeley readers
Chapter title |
Evaluating the UX of a VR Game Using a Mixed Methodology
|
---|---|
Chapter number | 26 |
Book title |
Advances in Human Factors in Wearable Technologies and Game Design
|
Published by |
Springer, Cham, June 2017
|
DOI | 10.1007/978-3-319-60639-2_26 |
Book ISBNs |
978-3-31-960638-5, 978-3-31-960639-2
|
Authors |
Francimar Maciel, Taynah Miyagawa, Paulo Melo, Marcos Souza |
Mendeley readers
The data shown below were compiled from readership statistics for 14 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 14 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 3 | 21% |
Lecturer | 3 | 21% |
Student > Master | 2 | 14% |
Professor > Associate Professor | 1 | 7% |
Student > Bachelor | 1 | 7% |
Other | 1 | 7% |
Unknown | 3 | 21% |
Readers by discipline | Count | As % |
---|---|---|
Engineering | 3 | 21% |
Chemical Engineering | 2 | 14% |
Design | 2 | 14% |
Nursing and Health Professions | 1 | 7% |
Psychology | 1 | 7% |
Other | 3 | 21% |
Unknown | 2 | 14% |