↓ Skip to main content

Design, User Experience, and Usability: Theory, Methodology, and Management

Overview of attention for book
Cover of 'Design, User Experience, and Usability: Theory, Methodology, and Management'

Table of Contents

  1. Altmetric Badge
    Book Overview
  2. Altmetric Badge
    Chapter 1 Towards Establishing Design Principles for Balancing Usability and Maintaining Cognitive Abilities
  3. Altmetric Badge
    Chapter 2 User Operational Design Thinking
  4. Altmetric Badge
    Chapter 3 Disappearing Boundary
  5. Altmetric Badge
    Chapter 4 Investigating User Interpretation of Dynamic Metaphorical Interfaces
  6. Altmetric Badge
    Chapter 5 Thinking in Interdisciplinary Design Teams Based on Workshop
  7. Altmetric Badge
    Chapter 6 Digitization of the Design Thinking Process Solving Problems with Geographically Dispersed Teams
  8. Altmetric Badge
    Chapter 7 Processless Design Extended
  9. Altmetric Badge
    Chapter 8 The Categorization of Document for Design Thinking
  10. Altmetric Badge
    Chapter 9 Internet Product Design Is the Whole Design Around the “Product Strategy”
  11. Altmetric Badge
    Chapter 10 Reflection on Exploring and Designing Generation Y Interaction Qualities
  12. Altmetric Badge
    Chapter 11 Design-Based Evidence Collection and Evidence-Based Design (DEED) Model
  13. Altmetric Badge
    Chapter 12 Information Behaviour in Design; A Conceptual Framework
  14. Altmetric Badge
    Chapter 13 Four Biases in Interface Design Interactions
  15. Altmetric Badge
    Chapter 14 Fire in the Kitchen: The Campfire Experience that Led to Innovation in Human Product Interaction
  16. Altmetric Badge
    Chapter 15 User Participatory Methods for Inclusive Design and Research in Autism: A Case Study in Teaching UX Design
  17. Altmetric Badge
    Chapter 16 Constructing Cognitive Pattern in Design Thinking Based on Complementary Perspective
  18. Altmetric Badge
    Chapter 17 U-index: An Eye-Tracking-Tested Checklist on Webpage Aesthetics for University Web Spaces in Russia and the USA
  19. Altmetric Badge
    Chapter 18 An Association Analysis Between Content Topic and Appeal Type of Infographics
  20. Altmetric Badge
    Chapter 19 Automatic Information Loss Detection and Color Compensation for the Color Blind
  21. Altmetric Badge
    Chapter 20 Research on the Form Design of Mini Car in Perceptual Consumption Times
  22. Altmetric Badge
    Chapter 21 The Effects of Website White Space on University Students
  23. Altmetric Badge
    Chapter 22 Research on the Effect of Visual Conventions on Perception and Inference
  24. Altmetric Badge
    Chapter 23 Research on the Style of Product Shape Based on NURBS Curve
  25. Altmetric Badge
    Chapter 24 A Quantitative Study of Emotional Experience of Daqi Based on Cognitive Integration
  26. Altmetric Badge
    Chapter 25 Bringing Content Understanding into Usability Testing in Complex Application Domains—a Case Study in eHealth
  27. Altmetric Badge
    Chapter 26 The Use of Neurometric and Biometric Research Methods in Understanding the User Experience During Product Search of First-Time Buyers in E-Commerce
  28. Altmetric Badge
    Chapter 27 ErgoMobile: A Software to Support Usability Evaluations in Mobile Devices Using Observation Techniques
  29. Altmetric Badge
    Chapter 28 Addressing Mobile Usability and Elderly Users: Validating Contextualized Heuristics
  30. Altmetric Badge
    Chapter 29 Is a Holistic Criteria-Based Approach Possible in User Experience?
  31. Altmetric Badge
    Chapter 30 Mobile Application Usability Heuristics: Decoupling Context-of-Use
  32. Altmetric Badge
    Chapter 31 Developmental Process of Interface Design Evaluations
  33. Altmetric Badge
    Chapter 32 Usability Testing as a Complement of Heuristic Evaluation: A Case Study
  34. Altmetric Badge
    Chapter 33 What Drives Perceived Usability in Mobile Web Design: Classical or Expressive Aesthetics?
  35. Altmetric Badge
    Chapter 34 Application of the Semiotic Inspection Method: A Case Study in Web Domain
  36. Altmetric Badge
    Chapter 35 UX Heuristics for Cross-Channel Interactive Scenarios
  37. Altmetric Badge
    Chapter 36 A Systematic Review of User Experience Evaluation Methods in Information Driven Websites
  38. Altmetric Badge
    Chapter 37 The UX Metrics Table: A Missing Artifact
  39. Altmetric Badge
    Chapter 38 Research on “4D” Evaluation System Construction for Information Interaction Design
  40. Altmetric Badge
    Chapter 39 Converging Data with Design Within Agile and Continuous Delivery Environments
  41. Altmetric Badge
    Chapter 40 Model-Based HCI System Development Methodology
  42. Altmetric Badge
    Chapter 41 Integrating Participatory and Interaction Design of an Authoring Tool for Learning Objects Involving a Multidisciplinary Team
  43. Altmetric Badge
    Chapter 42 A Human-Centered Perspective on Software Quality: Acceptance Criteria for Work 4.0
  44. Altmetric Badge
    Chapter 43 Building a Team to Champion User-Centered Design Within an Agile Process
  45. Altmetric Badge
    Chapter 44 Prototype-Centric Explorative Interaction Design Approach in the Case of Office Energy Coaches Projects
  46. Altmetric Badge
    Chapter 45 UCD and Agile Methodology in the Development of a Cultural Heritage Platform
  47. Altmetric Badge
    Chapter 46 Research on Interactive Prototype Design and Experience Method Based on Open Source
  48. Altmetric Badge
    Chapter 47 Programming a Robotic Toy with a Block Coding Application: A Usability Study with Non-programmer Adults
  49. Altmetric Badge
    Chapter 48 IT Governance for Cyber-Physical Systems: The Case of Industry 4.0
  50. Altmetric Badge
    Chapter 49 Relationship Between the Scientific and Traditional Software Engineering Considering the Ethical Aspects of Human-Computer Interaction
  51. Altmetric Badge
    Chapter 50 Technical to Teachable
  52. Altmetric Badge
    Chapter 51 Using Prototyping in Authentic Learning of Human-Centred Design of Mobile Apps
  53. Altmetric Badge
    Chapter 52 Collaborative System for Generative Design: Manipulating Parameters, Generating Alternatives
  54. Altmetric Badge
    Chapter 53 Design of Digital Products in the Future: A Study of Interaction Design Students and Their Perceptions on Design Issues
  55. Altmetric Badge
    Chapter 54 Creativity in Digital Design: Differences from Print-Based Graphic Design
  56. Altmetric Badge
    Chapter 55 Establishing China’s First UX Master Program Based on Applied Psychology Perspective
  57. Altmetric Badge
    Chapter 56 Knowledge Graph Design: A Way to Promote User Experience for Online Education
Attention for Chapter 42: A Human-Centered Perspective on Software Quality: Acceptance Criteria for Work 4.0
Altmetric Badge

Mentioned by

policy
1 policy source

Citations

dimensions_citation
5 Dimensions

Readers on

mendeley
47 Mendeley
You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output. Click here to find out more.
Chapter title
A Human-Centered Perspective on Software Quality: Acceptance Criteria for Work 4.0
Chapter number 42
Book title
Design, User Experience, and Usability: Theory, Methodology, and Management
Published by
Springer, Cham, July 2017
DOI 10.1007/978-3-319-58634-2_42
Book ISBNs
978-3-31-958633-5, 978-3-31-958634-2
Authors

Holger Fischer, Michael Engler, Stefan Sauer, Fischer, Holger, Engler, Michael, Sauer, Stefan

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 47 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 47 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 12 26%
Student > Bachelor 8 17%
Student > Ph. D. Student 8 17%
Professor 2 4%
Student > Postgraduate 2 4%
Other 3 6%
Unknown 12 26%
Readers by discipline Count As %
Engineering 12 26%
Computer Science 12 26%
Business, Management and Accounting 5 11%
Social Sciences 3 6%
Medicine and Dentistry 1 2%
Other 1 2%
Unknown 13 28%