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Advances in visual computing : third international symposium, ISVC 2007, Lake Tahoe, NV, USA, November 26-28, 2007 : proceedings

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Cover of 'Advances in visual computing : third international symposium, ISVC 2007, Lake Tahoe, NV, USA, November 26-28, 2007 : proceedings'

Table of Contents

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    Book Overview
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    Chapter 1 Real-Time 3D Face Tracking with Mutual Information and Active Contours
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    Chapter 2 Robust Infants Face Tracking Using Active Appearance Models: A Mixed-State CONDENSATION Approach
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    Chapter 3 Gradient-Based Hand Tracking Using Silhouette Data
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    Chapter 4 Using Gaussian Processes for Human Tracking and Action Classification
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    Chapter 5 Superpixel Analysis for Object Detection and Tracking with Application to UAV Imagery
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    Chapter 6 Nonuniform Segment-Based Compression of Motion Capture Data
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    Chapter 7 Image-Space Collision Detection Through Alternate Surface Peeling
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    Chapter 8 Robust Classification of Strokes with SVM and Grouping
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    Chapter 9 Locally Adjustable Interpolation for Meshes of Arbitrary Topology
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    Chapter 10 A GPU-Based Algorithm for Building Stochastic Clustered-Dot Screens
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    Chapter 11 Optimized HLOD Refinement Driven by Hardware Occlusion Queries
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    Chapter 12 Autopolis: Allowing User Influence in the Automatic Creation of Realistic Cities
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    Chapter 13 Simulation of Flexible Tubes in VR
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    Chapter 14 Blur in Human Vision and Increased Visual Realism in Virtual Environments
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    Chapter 15 Embedded Multigrid Approach for Real-Time Volumetric Deformation
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    Chapter 16 A Novel Optical Tracking Algorithm for Point-Based Projective Invariant Marker Patterns
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    Chapter 17 Automatic Subcortical Structure Segmentation Using Probabilistic Atlas
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    Chapter 18 Integrative Geometric-Hashing Approaches to Binding Site Modeling and Ligand-Protein Interaction Prediction
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    Chapter 19 4D Ventricular Segmentation and Wall Motion Estimation Using Efficient Discrete Optimization
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    Chapter 20 Teniæ Coli Detection from Colon Surface: Extraction of Anatomical Markers for Virtual Colonoscopy
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    Chapter 21 A Quantitative Object-Level Metric for Segmentation Performance and Its Application to Cell Nuclei
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    Chapter 22 A Convex Semi-definite Positive Framework for DTI Estimation and Regularization
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    Chapter 23 Robust Self-calibration from Single Image Using RANSAC
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    Chapter 24 Contour Matching in Omnidirectional Images
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    Chapter 25 A Progressive Edge-Based Stereo Correspondence Method
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    Chapter 26 Creating Stereoscopic (3D) Video from a 2D Monocular Video Stream
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    Chapter 27 3D Shape Recovery by the Use of Single Image Plus Simple Pattern Illumination
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    Chapter 28 Reliable Depth Map Regeneration Via a Novel Omnidirectional Stereo Sensor
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    Chapter 29 An Anti-aliasing Technique for Voxel-Based Massive Model Visualization Strategies
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    Chapter 30 Photo-Realistic Depth-of-Field Effects Synthesis Based on Real Camera Parameters
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    Chapter 31 Anisotropic Potential Field Maximization Model for Subjective Contour from Line Figure
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    Chapter 32 Surface Reconstruction from Constructive Solid Geometry for Interactive Visualization
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    Chapter 33 Interactive Glyph Placement for Tensor Fields
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    Chapter 34 Tensor Lines in Tensor Fields of Arbitrary Order
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    Chapter 35 Image Compression Using Data-Dependent Triangulations
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    Chapter 36 Unsynchronized 4D Barcodes
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    Chapter 37 A Control Architecture for Long-Term Autonomy of Robotic Assistants
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    Chapter 38 Classification of Structural Cartographic Objects Using Edge-Based Features
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    Chapter 39 Determining Atmospheric Dust Concentrations During Strong Flow Perturbations Using a Digital-Optical Technique
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    Chapter 40 Visual Print Quality Evaluation Using Computational Features
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    Chapter 41 Follow the Beat? Understanding Conducting Gestures from Video
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    Chapter 42 Advances in Visual Computing
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    Chapter 43 A Binary Decision Tree Based Real-Time Emotion Detection System
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    Chapter 44 Building Petri Nets from Video Event Ontologies
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    Chapter 45 Feature-Adaptive Motion Energy Analysis for Facial Expression Recognition
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    Chapter 46 Boosting with Temporal Consistent Learners: An Application to Human Activity Recognition
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    Chapter 47 Automated Scene-Specific Selection of Feature Detectors for 3D Face Reconstruction
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    Chapter 48 A Dynamic Component Deforming Model for Face Shape Reconstruction
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    Chapter 49 Facial Feature Detection Under Various Illuminations
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    Chapter 50 Comparing a Transferable Belief Model Capable of Recognizing Facial Expressions with the Latest Human Data
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    Chapter 51 3D Face Scanning Systems Based on Invisible Infrared Coded Light
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    Chapter 52 A New Statistical Model Combining Shape and Spherical Harmonics Illumination for Face Reconstruction
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    Chapter 53 SketchSurfaces: Sketch-Line Initialized Deformable Surfaces for Efficient and Controllable Interactive 3D Medical Image Segmentation
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    Chapter 54 Visualization of Resource Allocation in Large-Scale Mobile Ad Hoc Networks
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    Chapter 55 A Scalable Aural-Visual Environment for Security Event Monitoring, Analysis, and Response
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    Chapter 56 Complexity Analysis for Information Visualization Design and Evaluation
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    Chapter 57 A GPU Framework for the Visualization and On-the-Fly Amplification of Real Terrains
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    Chapter 58 Iterative Methods for Visualization of Implicit Surfaces On GPU
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    Chapter 59 Fast Codebook Generation by Sequential Data Analysis for Object Classification
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    Chapter 60 Iris Recognition: An Entropy-Based Coding Strategy Robust to Noisy Imaging Environments
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    Chapter 61 Radial Edge Configuration for Semi-local Image Structure Description
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    Chapter 62 Learning 3D Object Recognition from an Unlabelled and Unordered Training Set
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    Chapter 63 Is Pinocchio’s Nose Long or His Head Small? Learning Shape Distances for Classification
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    Chapter 64 Probabilistic Combination of Visual Cues for Object Classification
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    Chapter 65 Hill Climbing Algorithm for Random Sample Consensus Methods
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    Chapter 66 FPGA Implementation of a Feature Detection and Tracking Algorithm for Real-time Applications
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    Chapter 67 Advances in Visual Computing
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    Chapter 68 Shape from Texture of Developable Surfaces Via Fourier Analysis
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    Chapter 69 Skeleton-Based Data Compression for Multi-camera Tele-Immersion System
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    Chapter 70 A CUDA-Supported Approach to Remote Rendering
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    Chapter 71 Dynamic Balance Control Following Disturbance of Virtual Humans
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    Chapter 72 Haptic Exploration of Mathematical Knots
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    Chapter 73 Fitting the World to the Mind: Transforming Images to Mimic Perceptual Adaptation
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    Chapter 74 Wavelet-Based Stratified Irradiance Caching for Efficient Indirect Illumination
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    Chapter 75 Efficient and Realistic Cumulus Cloud Simulation Based on Similarity Approach
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    Chapter 76 Six Degrees of Freedom Incremental Occlusion Horizon Culling Method for Urban Environments
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    Chapter 77 A Framework for Exploring High-Dimensional Geometry
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    Chapter 78 Direct Extraction of Normal Mapped Meshes from Volume Data
Attention for Chapter 67: Advances in Visual Computing
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Chapter title
Advances in Visual Computing
Chapter number 67
Book title
Advances in Visual Computing
Published by
Springer Nature, January 2007
DOI 10.1007/978-3-540-76858-6_67
Book ISBNs
978-3-54-076857-9, 978-3-54-076858-6
Authors

Florian Pilz, Yan Shi, Daniel Grest, Nicolas Pugeault, Sinan Kalkan, Norbert Krüger, Pilz, Florian, Shi, Yan, Grest, Daniel, Pugeault, Nicolas, Kalkan, Sinan, Krüger, Norbert

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Mendeley readers

The data shown below were compiled from readership statistics for 5 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
United Kingdom 1 20%
Turkey 1 20%
Unknown 3 60%

Demographic breakdown

Readers by professional status Count As %
Professor > Associate Professor 2 40%
Student > Ph. D. Student 1 20%
Lecturer 1 20%
Unknown 1 20%
Readers by discipline Count As %
Computer Science 3 60%
Engineering 1 20%
Unknown 1 20%