You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output.
Click here to find out more.
Mendeley readers
Chapter title |
Game Worlds and Creativity: The Challenges of Procedural Content Generation
|
---|---|
Chapter number | 35 |
Book title |
Design, User Experience, and Usability: Designing Pleasurable Experiences
|
Published by |
Springer, Cham, July 2017
|
DOI | 10.1007/978-3-319-58637-3_35 |
Book ISBNs |
978-3-31-958636-6, 978-3-31-958637-3
|
Authors |
Rafael Pereira de Araujo, Virginia Tiradentes Souto |
Mendeley readers
The data shown below were compiled from readership statistics for 10 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 10 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 3 | 30% |
Student > Bachelor | 2 | 20% |
Other | 1 | 10% |
Student > Master | 1 | 10% |
Researcher | 1 | 10% |
Other | 0 | 0% |
Unknown | 2 | 20% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 3 | 30% |
Engineering | 2 | 20% |
Arts and Humanities | 1 | 10% |
Physics and Astronomy | 1 | 10% |
Design | 1 | 10% |
Other | 0 | 0% |
Unknown | 2 | 20% |