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Why girls go pink: Game character identification and game-players’ motivations

Overview of attention for article published in Computers in Human Behavior, November 2013
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About this Attention Score

  • In the top 25% of all research outputs scored by Altmetric
  • Good Attention Score compared to outputs of the same age (78th percentile)
  • Good Attention Score compared to outputs of the same age and source (68th percentile)

Mentioned by

blogs
1 blog

Citations

dimensions_citation
17 Dimensions

Readers on

mendeley
105 Mendeley
citeulike
1 CiteULike
Title
Why girls go pink: Game character identification and game-players’ motivations
Published in
Computers in Human Behavior, November 2013
DOI 10.1016/j.chb.2013.06.046
Authors

Eva A. van Reijmersdal, Jeroen Jansz, Oscar Peters, Guda van Noort

Mendeley readers

The data shown below were compiled from readership statistics for 105 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Germany 2 2%
Israel 1 <1%
Australia 1 <1%
Chile 1 <1%
Brazil 1 <1%
United States 1 <1%
Netherlands 1 <1%
Unknown 97 92%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 27 26%
Student > Master 22 21%
Student > Bachelor 13 12%
Researcher 9 9%
Professor > Associate Professor 9 9%
Other 25 24%
Readers by discipline Count As %
Social Sciences 25 24%
Computer Science 23 22%
Psychology 19 18%
Business, Management and Accounting 14 13%
Unspecified 6 6%
Other 18 17%

Attention Score in Context

This research output has an Altmetric Attention Score of 6. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 21 March 2014.
All research outputs
#2,759,502
of 12,074,882 outputs
Outputs from Computers in Human Behavior
#924
of 2,846 outputs
Outputs of similar age
#41,496
of 197,284 outputs
Outputs of similar age from Computers in Human Behavior
#22
of 69 outputs
Altmetric has tracked 12,074,882 research outputs across all sources so far. Compared to these this one has done well and is in the 77th percentile: it's in the top 25% of all research outputs ever tracked by Altmetric.
So far Altmetric has tracked 2,846 research outputs from this source. They typically receive a lot more attention than average, with a mean Attention Score of 14.3. This one has gotten more attention than average, scoring higher than 67% of its peers.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 197,284 tracked outputs that were published within six weeks on either side of this one in any source. This one has done well, scoring higher than 78% of its contemporaries.
We're also able to compare this research output to 69 others from the same source and published within six weeks on either side of this one. This one has gotten more attention than average, scoring higher than 68% of its contemporaries.