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Choosing and Using Digital Games in the Classroom

Overview of attention for book
Attention for Chapter 6: Evaluating Games
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Citations

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5 Mendeley
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Chapter title
Evaluating Games
Chapter number 6
Book title
Choosing and Using Digital Games in the Classroom
Published by
Springer, Cham, January 2017
DOI 10.1007/978-3-319-12223-6_6
Book ISBNs
978-3-31-912222-9, 978-3-31-912223-6
Authors

Katrin Becker

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 5 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 5 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 2 40%
Professor > Associate Professor 1 20%
Student > Ph. D. Student 1 20%
Unknown 1 20%
Readers by discipline Count As %
Social Sciences 2 40%
Computer Science 1 20%
Arts and Humanities 1 20%
Unknown 1 20%