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Choosing and Using Digital Games in the Classroom

Overview of attention for book
Attention for Chapter 5: A Magic Bullet
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Citations

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Readers on

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4 Mendeley
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Chapter title
A Magic Bullet
Chapter number 5
Book title
Choosing and Using Digital Games in the Classroom
Published by
Springer, Cham, January 2017
DOI 10.1007/978-3-319-12223-6_5
Book ISBNs
978-3-31-912222-9, 978-3-31-912223-6
Authors

Katrin Becker

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 4 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 4 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 1 25%
Researcher 1 25%
Student > Doctoral Student 1 25%
Unknown 1 25%
Readers by discipline Count As %
Environmental Science 1 25%
Computer Science 1 25%
Unknown 2 50%