↓ Skip to main content

Collaboration and Technology

Overview of attention for book
Cover of 'Collaboration and Technology'

Table of Contents

  1. Altmetric Badge
    Book Overview
  2. Altmetric Badge
    Chapter 1 Collaboration and Technology
  3. Altmetric Badge
    Chapter 2 Requirements for Ad-hoc Geo-referenced BPM with Microblogging
  4. Altmetric Badge
    Chapter 3 Construction and Evaluation of a Collaboration Observation Model
  5. Altmetric Badge
    Chapter 4 Monitoring Student Activities with a Querying System over Electronic Worksheets
  6. Altmetric Badge
    Chapter 5 Two Make a Network: Using Graphs to Assess the Quality of Collaboration of Dyads
  7. Altmetric Badge
    Chapter 6 A Programming Interface and Platform Support for Developing Recommendation Algorithms on Large-Scale Social Networks
  8. Altmetric Badge
    Chapter 7 An Ambient Casual Game to Promote Socialization and Active Ageing
  9. Altmetric Badge
    Chapter 8 Monitoring Collaboration in Software Processes Using Social Networks
  10. Altmetric Badge
    Chapter 9 Supporting Teleconsulting with Text Mining: Continuing Professional Development in the TelehealthRS Project
  11. Altmetric Badge
    Chapter 10 Defining a Design Space for Persuasive Cooperative Interactions in Mobile Exertion Applications
  12. Altmetric Badge
    Chapter 11 Cooperative Work for Spatial Decision Making: An Emergencies Management Case
  13. Altmetric Badge
    Chapter 12 Architecture of Mobile Crowdsourcing Systems
  14. Altmetric Badge
    Chapter 13 A Semantic Approach to Shared Resource Discovery
  15. Altmetric Badge
    Chapter 14 Performance Effects of Positive and Negative Affective States in a Collaborative Information Seeking Task
  16. Altmetric Badge
    Chapter 15 Promoting Elderly-Children Interaction in Digital Games: A Preliminary Set of Design Guidelines
  17. Altmetric Badge
    Chapter 16 Enriching (Learning) Community Platforms with Learning Analytics Components
  18. Altmetric Badge
    Chapter 17 An Ontology Engineering Approach to Gamify Collaborative Learning Scenarios
  19. Altmetric Badge
    Chapter 18 Group Formation Algorithms in Collaborative Learning Contexts: A Systematic Mapping of the Literature
  20. Altmetric Badge
    Chapter 19 Evaluating Coordination Support Mechanisms in an Industrial Engineering Scenario
  21. Altmetric Badge
    Chapter 20 Virtual Operating Room for Collaborative Training of Surgical Nurses
  22. Altmetric Badge
    Chapter 21 JEMF: A Framework for the Development of Mobile Systems for Emergency Management
  23. Altmetric Badge
    Chapter 22 The Semantic Web as a Platform for Collective Intelligence
  24. Altmetric Badge
    Chapter 23 Engineering Peer-to-Peer Learning Processes for Generating High Quality Learning Materials
  25. Altmetric Badge
    Chapter 24 Start-Smart as a Support for Starting Interaction in Distributed Software Development
  26. Altmetric Badge
    Chapter 25 Social Media Collaboration in the Classroom: A Study of Group Collaboration
  27. Altmetric Badge
    Chapter 26 An Effort of Communication Measure for Synchronous Collaborative Search Systems
  28. Altmetric Badge
    Chapter 27 Using Structural Holes Metrics from Communication Networks to Predict Change Dependencies
  29. Altmetric Badge
    Chapter 28 LOST-Map: A Victim-Sourced Rescue Map of Disaster Areas
  30. Altmetric Badge
    Chapter 29 Mapping on Surfaces: Supporting Collaborative Work Using Interactive Tabletop
  31. Altmetric Badge
    Chapter 30 How a Conflict Changes the Way How People Behave on Fandoms
  32. Altmetric Badge
    Chapter 31 Choosing an Appropriate Task to Start with in Open Source Software Communities: A Hard Task
  33. Altmetric Badge
    Chapter 32 Collaborating in the Fog: A Rich Description of Agile Software Development
  34. Altmetric Badge
    Chapter 33 Motivating Wiki-Based Collaborative Learning by Increasing Awareness of Task Conflict: A Design Science Approach
Attention for Chapter 15: Promoting Elderly-Children Interaction in Digital Games: A Preliminary Set of Design Guidelines
Altmetric Badge

Citations

dimensions_citation
2 Dimensions

Readers on

mendeley
13 Mendeley
You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output. Click here to find out more.
Chapter title
Promoting Elderly-Children Interaction in Digital Games: A Preliminary Set of Design Guidelines
Chapter number 15
Book title
Collaboration and Technology
Published by
Springer, Cham, September 2014
DOI 10.1007/978-3-319-10166-8_15
Book ISBNs
978-3-31-910165-1, 978-3-31-910166-8
Authors

Ana I. Grimaldo, Alberto L. Morán, Eduardo Calvillo Gamez, Paul Cairns, Ramón R. Palacio, Victoria Meza-Kubo

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 13 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Germany 1 8%
Slovenia 1 8%
Unknown 11 85%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 6 46%
Student > Master 2 15%
Professor 1 8%
Student > Doctoral Student 1 8%
Researcher 1 8%
Other 1 8%
Unknown 1 8%
Readers by discipline Count As %
Computer Science 8 62%
Design 2 15%
Medicine and Dentistry 1 8%
Unknown 2 15%