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Virtual and Augmented Architecture (VAA’01)

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Cover of 'Virtual and Augmented Architecture (VAA’01)'

Table of Contents

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    Book Overview
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    Chapter 1 Reconstructing and Augmenting Architecture with Image-Based Modeling, Rendering, and Lighting
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    Chapter 2 Virtual Models from Video and Vice-Versa
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    Chapter 3 Reconstructing Ancient Egyptian Tombs
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    Chapter 4 3D Scene Manipulation with Constraints
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    Chapter 5 Maps and virtual worlds: does history repeat itself?
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    Chapter 6 Efficient Contour Extraction in Range Image Segmentation for Building Modelling
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    Chapter 7 Projective ICP and Stabilizing Architectural Augmented Reality Overlays
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    Chapter 8 Realistic low-latency mobile AR rendering
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    Chapter 9 Augmenting Reality with Projected Interactive Displays
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    Chapter 10 A 3D Model of an Urban Part: the OSTIENSE-MARCONI AREA in Rome
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    Chapter 11 A dual approach for creating very large virtual models
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    Chapter 12 Three-Dimensional Virtual Reconstruction of Buildings: Techniques and Applications
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    Chapter 13 Diversified visualisation from WWW to VR
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    Chapter 14 Vision on Conservation: Virterf
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    Chapter 15 Under Construction — Interactive Project Presentation of a Horticultural Exhibition
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    Chapter 16 Combining Intensity and Range Images for 3D Architectural Modelling
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    Chapter 17 Photo-Textured Rendering of Developable Surfaces in Architectural Photogrammetry
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    Chapter 18 Image Rectification for Reconstruction of Destroyed Buildings Using Single Views
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    Chapter 19 ExViz: A Virtual Exhibition Design Environment
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    Chapter 20 The Virtual Museum: Virtualisation of Real Historical Environments and Artefacts and Three-Dimensional Shape-Based Searching
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    Chapter 21 Constrained Structure and Motion from N Views of a Piecewise Planar Scene
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    Chapter 22 Automated architectural acquisition from a camera undergoing planar motion
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    Chapter 23 Quasi-Dense Motion Stereo for 3D View Morphing
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    Chapter 24 3D Reconstruction of Buildings from an Uncalibrated Image Sequence — A Scene Based Strategy
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    Chapter 25 A Hybrid Image and Model Based Approach to Photorealistic Building Reconstruction
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    Chapter 26 Archetype: Towards the integration of photogrammetric and laser range data for architectural reconstruction
Attention for Chapter 3: Reconstructing Ancient Egyptian Tombs
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Chapter title
Reconstructing Ancient Egyptian Tombs
Chapter number 3
Book title
Virtual and Augmented Architecture (VAA’01)
Published by
Springer, London, January 2001
DOI 10.1007/978-1-4471-0337-0_3
Book ISBNs
978-1-85233-456-7, 978-1-4471-0337-0
Authors

Hany Farid

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 5 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
France 1 20%
Unknown 4 80%

Demographic breakdown

Readers by professional status Count As %
Professor 2 40%
Student > Bachelor 1 20%
Researcher 1 20%
Other 1 20%
Readers by discipline Count As %
Arts and Humanities 2 40%
Computer Science 2 40%
Mathematics 1 20%