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Articulated Motion and Deformable Objects

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Cover of 'Articulated Motion and Deformable Objects'

Table of Contents

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    Book Overview
  2. Altmetric Badge
    Chapter 1 User Identification and Object Recognition in Clutter Scenes Based on RGB-Depth Analysis
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    Chapter 2 Compression Techniques for 3D Video Mesh Sequences
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    Chapter 3 Spatial Measures between Human Poses for Classification and Understanding
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    Chapter 4 Real-Time Pose Estimation Using Constrained Dynamics
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    Chapter 5 An NVC Emotional Model for Conversational Virtual Humans in a 3D Chatting Environment
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    Chapter 6 An Event-Based Architecture to Manage Virtual Human Non-Verbal Communication in 3D Chatting Environment
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    Chapter 7 Improving Gestural Communication in Virtual Characters
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    Chapter 8 Multi-view Body Tracking with a Detector-Driven Hierarchical Particle Filter
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    Chapter 9 Real-Time Multi-view Human Motion Tracking Using Particle Swarm Optimization with Resampling
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    Chapter 10 A Comparative Study of Surface Representations Used in Statistical Human Models
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    Chapter 11 Combining Skeletal Pose with Local Motion for Human Activity Recognition
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    Chapter 12 A New Marker-Less 3D Kinect-Based System for Facial Anthropometric Measurements
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    Chapter 13 Automatic Detection of Unconscious Reactions to Illuminance Changes in Illumination
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    Chapter 14 Articulated Motion and Deformable Objects
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    Chapter 15 Automatic Estimation of Movement Statistics of People
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    Chapter 16 Granular Material Deposition for Simulation and Texturing
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    Chapter 17 Fast 3D Structure From Motion with Missing Points from Registration of Partial Reconstructions
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    Chapter 18 Articulated Motion and Deformable Objects
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    Chapter 19 Continuous Level of Detail for Large Scale Rendering of 3D Animated Polygonal Models
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    Chapter 20 Articulated Motion and Deformable Objects
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    Chapter 21 Experimental Results on Fingerprint Liveness Detection
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    Chapter 22 Modeling Deformable Filament Bundles by Means of Mass-Spring Systems for the Design of Carbon Reinforced Materials
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    Chapter 23 An Avatar Acceptance Study for Home Automation Scenarios
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    Chapter 24 A Tennis Training Application Using 3D Gesture Recognition
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    Chapter 25 Real-Time 4D Reconstruction of Human Motion
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    Chapter 26 Human Context: Modeling Human-Human Interactions for Monocular 3D Pose Estimation
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    Chapter 27 Motion Capture for Clinical Purposes, an Approach Using PrimeSense Sensors
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    Chapter 28 Human Behavior Analysis from Depth Maps
Attention for Chapter 1: User Identification and Object Recognition in Clutter Scenes Based on RGB-Depth Analysis
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Chapter title
User Identification and Object Recognition in Clutter Scenes Based on RGB-Depth Analysis
Chapter number 1
Book title
Articulated Motion and Deformable Objects
Published by
Springer, Berlin, Heidelberg, July 2012
DOI 10.1007/978-3-642-31567-1_1
Book ISBNs
978-3-64-231566-4, 978-3-64-231567-1
Authors

Albert Clapés, Miguel Reyes, Sergio Escalera

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 16 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Portugal 1 6%
Colombia 1 6%
Turkey 1 6%
Norway 1 6%
Brazil 1 6%
Iran, Islamic Republic of 1 6%
Unknown 10 63%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 5 31%
Student > Master 5 31%
Researcher 3 19%
Student > Bachelor 2 13%
Student > Doctoral Student 1 6%
Other 0 0%
Readers by discipline Count As %
Computer Science 9 56%
Engineering 7 44%