↓ Skip to main content

Transforming Learning and IT Management through Gamification

Overview of attention for book
Attention for Chapter 2: Issues Faced by IT Managers, Educators and Policy Makers
Altmetric Badge

Citations

dimensions_citation
23 Dimensions

Readers on

mendeley
3 Mendeley
You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output. Click here to find out more.
Chapter title
Issues Faced by IT Managers, Educators and Policy Makers
Chapter number 2
Book title
Transforming Learning and IT Management through Gamification
Published by
Springer, Cham, January 2015
DOI 10.1007/978-3-319-18699-3_2
Book ISBNs
978-3-31-918698-6, 978-3-31-918699-3
Authors

Edmond C. Prakash, Madhusudan Rao

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 3 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Brazil 1 33%
Unknown 2 67%

Demographic breakdown

Readers by professional status Count As %
Student > Bachelor 1 33%
Student > Doctoral Student 1 33%
Unknown 1 33%
Readers by discipline Count As %
Computer Science 2 67%
Unknown 1 33%