↓ Skip to main content

Intelligent Virtual Agents

Overview of attention for book
Cover of 'Intelligent Virtual Agents'

Table of Contents

  1. Altmetric Badge
    Book Overview
  2. Altmetric Badge
    Chapter 1 Interactive Pedagogical Drama: Carmen’s Bright IDEAS Assessed
  3. Altmetric Badge
    Chapter 2 Happy Chatbot, Happy User
  4. Altmetric Badge
    Chapter 3 Interactive Agents Learning Their Environment
  5. Altmetric Badge
    Chapter 4 Socialite in derSpittelberg: Incorporating Animated Conversation into a Web-Based Community-Building Tool
  6. Altmetric Badge
    Chapter 5 FlurMax: An Interactive Virtual Agent for Entertaining Visitors in a Hallway
  7. Altmetric Badge
    Chapter 6 When H.C. Andersen Is Not Talking Back
  8. Altmetric Badge
    Chapter 7 Emotion in Intelligent Virtual Agents: The Flow Model of Emotion
  9. Altmetric Badge
    Chapter 8 The Social Credit Assignment Problem
  10. Altmetric Badge
    Chapter 9 Adding the Emotional Dimension to Scripting Character Dialogues
  11. Altmetric Badge
    Chapter 10 Synthetic Emotension
  12. Altmetric Badge
    Chapter 11 FantasyA – The Duel of Emotions
  13. Altmetric Badge
    Chapter 12 Double Bind Situations in Man-Machine Interaction under Contexts of Mental Therapy
  14. Altmetric Badge
    Chapter 13 Happy Characters Don’t Feel Well in Sad Bodies!
  15. Altmetric Badge
    Chapter 14 Reusable Gestures for Interactive Web Agents
  16. Altmetric Badge
    Chapter 15 A Model of Interpersonal Attitude and Posture Generation
  17. Altmetric Badge
    Chapter 16 Modelling Gaze Behavior for Conversational Agents
  18. Altmetric Badge
    Chapter 17 A Layered Dynamic Emotion Representation for the Creation of Complex Facial Expressions
  19. Altmetric Badge
    Chapter 18 Eye-Contact Based Communication Protocol in Human-Agent Interaction
  20. Altmetric Badge
    Chapter 19 Embodied in a Look: Bridging the Gap between Humans and Avatars
  21. Altmetric Badge
    Chapter 20 Modeling Accessibility of Embodied Agents for Multi-modal Dialogue in Complex Virtual Worlds
  22. Altmetric Badge
    Chapter 21 Bridging the Gap between Language and Action
  23. Altmetric Badge
    Chapter 22 VideoDIMs as a Framework for Digital Immortality Applications
  24. Altmetric Badge
    Chapter 23 Motion Path Synthesis for Intelligent Avatar
  25. Altmetric Badge
    Chapter 24 “Is It Within My Reach?” – An Agents Perspective
  26. Altmetric Badge
    Chapter 25 Simulating Virtual Humans Across Diverse Situations
  27. Altmetric Badge
    Chapter 26 A Model for Generating and Animating Groups of Virtual Agents
  28. Altmetric Badge
    Chapter 27 Scripting Choreographies
  29. Altmetric Badge
    Chapter 28 Behavioral Animation of Autonomous Virtual Agents Helped by Reinforcement Learning
  30. Altmetric Badge
    Chapter 29 Designing Commercial Applications with Life-like Characters
  31. Altmetric Badge
    Chapter 30 Comparing Different Control Architectures for Autobiographic Agents in Static Virtual Environments
  32. Altmetric Badge
    Chapter 31 KGBot: A BDI Agent Deploying within a Complex 3D Virtual Environment
  33. Altmetric Badge
    Chapter 32 Using the BDI Architecture to Produce Autonomous Characters in Virtual Worlds
  34. Altmetric Badge
    Chapter 33 Programmable Agent Perception in Intelligent Virtual Environments
  35. Altmetric Badge
    Chapter 34 Mediating Action and Music with Augmented Grammars
  36. Altmetric Badge
    Chapter 35 Charisma Cam: A Prototype of an Intelligent Digital Sensory Organ for Virtual Humans
  37. Altmetric Badge
    Chapter 36 Life-like Characters for the Personal Exploration of Active Cultural Heritage
  38. Altmetric Badge
    Chapter 37 Agent Chameleons: Virtual Agents Real Intelligence
  39. Altmetric Badge
    Chapter 38 A Scripting Language for Multimodal Presentation on Mobile Phones
  40. Altmetric Badge
    Chapter 39 Interacting with Virtual Agents in Mixed Reality Interactive Storytelling
  41. Altmetric Badge
    Chapter 40 An Autonomous Real-Time Camera Agent for Interactive Narratives and Games
  42. Altmetric Badge
    Chapter 41 Solving the Narrative Paradox in VEs – Lessons from RPGs
  43. Altmetric Badge
    Chapter 42 That’s My Point! Telling Stories from a Virtual Guide Perspective
  44. Altmetric Badge
    Chapter 43 Virtual Actors in Interactivated Storytelling
  45. Altmetric Badge
    Chapter 44 Symbolic Acting in a Virtual Narrative Environment
  46. Altmetric Badge
    Chapter 45 Enhancing Believability Using Affective Cinematography
  47. Altmetric Badge
    Chapter 46 Agents with No Aims: Motivation-Driven Continuous Planning
  48. Altmetric Badge
    Chapter 47 Analysis of Virtual Agent Communities by Means of AI Techniques and Visualization
  49. Altmetric Badge
    Chapter 48 Persona Effect Revisited
  50. Altmetric Badge
    Chapter 49 Effects of Embodied Interface Agents and Their Gestural Activity
  51. Altmetric Badge
    Chapter 50 Embodiment and Interaction Guidelines for Designing Credible, Trustworthy Embodied Conversational Agents
  52. Altmetric Badge
    Chapter 51 Animated Characters in Bullying Intervention
  53. Altmetric Badge
    Chapter 52 Embodied Conversational Agents: Effects on Memory Performance and Anthropomorphisation
  54. Altmetric Badge
    Chapter 53 Agents across Cultures
  55. Altmetric Badge
    Chapter 54 Steve Meets Jack: The Integration of an Intelligent Tutor and a Virtual Environment with Planning Capabilities
  56. Altmetric Badge
    Chapter 55 Machiavellian Characters and the Edutainment Paradox
  57. Altmetric Badge
    Chapter 56 Socially Intelligent Tutor Agents
  58. Altmetric Badge
    Chapter 57 Multimodal Training Between Agents
  59. Altmetric Badge
    Chapter 58 Intelligent Camera Direction in Virtual Storytelling
  60. Altmetric Badge
    Chapter 59 Exploring an Agent-Driven 3D Learning Environment for Computer Graphics Education
  61. Altmetric Badge
    Chapter 60 An Efficient Synthetic Vision System for 3D Multi-character Systems
  62. Altmetric Badge
    Chapter 61 Avatar Arena: Virtual Group-Dynamics in Multi-character Negotiation Scenarios
  63. Altmetric Badge
    Chapter 62 Emotional Behaviour Animation of Virtual Humans in Intelligent Virtual Environments
  64. Altmetric Badge
    Chapter 63 Empathic Virtual Agents
  65. Altmetric Badge
    Chapter 64 Improving Reinforcement Learning Algorithm Using Emotions in a Multi-agent System
Overall attention for this book and its chapters
Altmetric Badge

Mentioned by

wikipedia
1 Wikipedia page

Citations

dimensions_citation
3 Dimensions

Readers on

mendeley
445 Mendeley
You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output. Click here to find out more.
Title
Intelligent Virtual Agents
Published by
Springer, December 2003
DOI 10.1007/b12026
ISBNs
978-3-54-039396-2, 978-3-54-020003-1
Editors

Rist, Thomas, Aylett, Ruth S., Ballin, Daniel, Rickel, Jeff

Mendeley readers

The data shown below were compiled from readership statistics for 445 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 445 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 1 <1%
Unknown 444 100%
Readers by discipline Count As %
Computer Science 1 <1%
Unknown 444 100%