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Internet and Network Economics

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Cover of 'Internet and Network Economics'

Table of Contents

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    Book Overview
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    Chapter 1 Recent Developments in Learning and Competition with Finite Automata (Extended Abstract)
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    Chapter 2 Dynamic Mechanism Design
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    Chapter 3 Unconditional Competitive Auctions with Copy and Budget Constraints
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    Chapter 4 Truthful Auctions with Optimal Profit
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    Chapter 5 Mechanisms with Verification for Any Finite Domain
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    Chapter 6 Pure Nash Equilibria in Player-Specific and Weighted Congestion Games
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    Chapter 7 On the Complexity of Pure-Strategy Nash Equilibria in Congestion and Local-Effect Games
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    Chapter 8 Strong and Correlated Strong Equilibria in Monotone Congestion Games
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    Chapter 9 The Equilibrium Existence Problem in Finite Network Congestion Games
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    Chapter 10 First-Passage Percolation on a Width-2 Strip and the Path Cost in a VCG Auction
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    Chapter 11 Optimal Cost-Sharing Mechanisms for Steiner Forest Problems
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    Chapter 12 Mechanisms to Induce Random Choice
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    Chapter 13 Bayesian Optimal No-Deficit Mechanism Design
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    Chapter 14 Succinct Approximation of Trade-Off Curves
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    Chapter 15 Game-Theoretic Aspects of Designing Hyperlink Structures
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    Chapter 16 Competing for Customers in a Social Network: The Quasi-linear Case
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    Chapter 17 Selfish Service Installation in Networks
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    Chapter 18 Games of Connectivity
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    Chapter 19 Assignment Problems in Rental Markets
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    Chapter 20 On Portfolio’s Default-Risk-Adjusted Duration and Value: Model and Algorithm Based on Copulas
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    Chapter 21 Price Roll-Backs and Path Auctions: An Approximation Scheme for Computing the Market Equilibrium
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    Chapter 22 New Results on Rationality and Strongly Polynomial Time Solvability in Eisenberg-Gale Markets
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    Chapter 23 Making Economic Theory Operational
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    Chapter 24 Sparse Games Are Hard
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    Chapter 25 Market Equilibria with Hybrid Linear-Leontief Utilities
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    Chapter 26 Polynomial Algorithms for Approximating Nash Equilibria of Bimatrix Games
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    Chapter 27 A Note on Approximate Nash Equilibria
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    Chapter 28 Ranking Sports Teams and the Inverse Equal Paths Problem
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    Chapter 29 Internet and Network Economics
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    Chapter 30 Wardrop Equilibria and Price of Stability for Bottleneck Games with Splittable Traffic
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    Chapter 31 A Worm Propagation Model Based on People’s Email Acquaintance Profiles
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    Chapter 32 Mixed Strategies in Combinatorial Agency
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    Chapter 33 The Sound of Silence: Mining Implicit Feedbacks to Compute Reputation
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    Chapter 34 Strongly Polynomial-Time Truthful Mechanisms in One Shot
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    Chapter 35 Secretary Problems with Competing Employers
Attention for Chapter 9: The Equilibrium Existence Problem in Finite Network Congestion Games
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