↓ Skip to main content

Human-Computer Interaction. Novel Interaction Methods and Techniques

Overview of attention for book
Cover of 'Human-Computer Interaction. Novel Interaction Methods and Techniques'

Table of Contents

  1. Altmetric Badge
    Book Overview
  2. Altmetric Badge
    Chapter 1 Using Acoustic Landscapes for the Evaluation of Multimodal Mobile Applications
  3. Altmetric Badge
    Chapter 2 Modeling and Using Salience in Multimodal Interaction Systems
  4. Altmetric Badge
    Chapter 3 Exploring Multimodal Interaction in Collaborative Settings
  5. Altmetric Badge
    Chapter 4 Towards a Multidimensional Approach for the Evaluation of Multimodal Application User Interfaces
  6. Altmetric Badge
    Chapter 5 Multimodal Shopping Lists
  7. Altmetric Badge
    Chapter 6 Value of Using Multimodal Data in HCI Methodologies
  8. Altmetric Badge
    Chapter 7 Effective Combination of Haptic, Auditory and Visual Information Feedback in Operation Feeling
  9. Altmetric Badge
    Chapter 8 Multi-modal Interface in Multi-Display Environment for Multi-users
  10. Altmetric Badge
    Chapter 9 Reliable Evaluation of Multimodal Dialogue Systems
  11. Altmetric Badge
    Chapter 10 Evaluation Proposal of a Framework for the Integration of Multimodal Interaction in 3D Worlds
  12. Altmetric Badge
    Chapter 11 Building a Practical Multimodal System with a Multimodal Fusion Module
  13. Altmetric Badge
    Chapter 12 Modeling Multimodal Interaction for Performance Evaluation
  14. Altmetric Badge
    Chapter 13 Usability Evaluation of Multimodal Interfaces: Is the Whole the Sum of Its Parts?
  15. Altmetric Badge
    Chapter 14 An Open Source Framework for Real-Time, Incremental, Static and Dynamic Hand Gesture Learning and Recognition
  16. Altmetric Badge
    Chapter 15 Gesture-Controlled User Input to Complete Questionnaires on Wrist-Worn Watches
  17. Altmetric Badge
    Chapter 16 UbiGesture: Customizing and Profiling Hand Gestures in Ubiquitous Environment
  18. Altmetric Badge
    Chapter 17 The Gestural Input System for Living Room Digital Devices
  19. Altmetric Badge
    Chapter 18 Touchless Interaction-Novel Chances and Challenges
  20. Altmetric Badge
    Chapter 19 Did I Get It Right: Head Gestures Analysis for Human-Machine Interactions
  21. Altmetric Badge
    Chapter 20 Interactive Demonstration of Pointing Gestures for Virtual Trainers
  22. Altmetric Badge
    Chapter 21 Anthropometric Facial Emotion Recognition
  23. Altmetric Badge
    Chapter 22 Real-Time Face Tracking and Recognition Based on Particle Filtering and AdaBoosting Techniques
  24. Altmetric Badge
    Chapter 23 A Real-Time Hand Interaction System for Image Sensor Based Interface
  25. Altmetric Badge
    Chapter 24 Gesture-Based Interface for Connection and Control of Multi-device in a Tabletop Display Environment
  26. Altmetric Badge
    Chapter 25 Shadow Awareness: Bodily Expression Supporting System with Use of Artificial Shadow
  27. Altmetric Badge
    Chapter 26 An Approach to Glove-Based Gesture Recognition
  28. Altmetric Badge
    Chapter 27 cfHMI: A Novel Contact-Free Human-Machine Interface
  29. Altmetric Badge
    Chapter 28 Fly! Little Me: Localization of Body-Image within Reduced-Self
  30. Altmetric Badge
    Chapter 29 New Interaction Concepts by Using the Wii Remote
  31. Altmetric Badge
    Chapter 30 Wireless Data Glove for Gesture-Based Robotic Control
  32. Altmetric Badge
    Chapter 31 PALMbit-Silhouette: A User Interface by Superimposing Palm-Silhouette to Access Wall Displays
  33. Altmetric Badge
    Chapter 32 Potential Limitations of Multi-touch Gesture Vocabulary: Differentiation, Adoption, Fatigue
  34. Altmetric Badge
    Chapter 33 A Multimodal Human-Robot-Interaction Scenario: Working Together with an Industrial Robot
  35. Altmetric Badge
    Chapter 34 Robotic Home Assistant Care-O-bot ® 3 Product Vision and Innovation Platform
  36. Altmetric Badge
    Chapter 35 Designing Emotional and Interactive Behaviors for an Entertainment Robot
  37. Altmetric Badge
    Chapter 36 Emotions and Messages in Simple Robot Gestures
  38. Altmetric Badge
    Chapter 37 Life with a Robot Companion: Video Analysis of 16-Days of Interaction with a Home Robot in a “Ubiquitous Home” Environment
  39. Altmetric Badge
    Chapter 38 Impression Evaluation of a Conversational Robot Playing RAKUGO
  40. Altmetric Badge
    Chapter 39 Performance Assessment of Swarm Robots
  41. Altmetric Badge
    Chapter 40 A Robotic Introducer Agent Based on Adaptive Embodied Entrainment Control
  42. Altmetric Badge
    Chapter 41 Robot Helps Teachers for Education of the C Language Beginners
  43. Altmetric Badge
    Chapter 42 An Interactive Robot Butler
  44. Altmetric Badge
    Chapter 43 A Study on Fundamental Information Transmission Characteristics of an Air-Jet Driven Tactile Display
  45. Altmetric Badge
    Chapter 44 VersaPatch: A Low Cost 2.5D Capacitive Touch Sensor
  46. Altmetric Badge
    Chapter 45 From Implicit to Touching Interaction by Identification Technologies: Towards Tagging Context
  47. Altmetric Badge
    Chapter 46 VTouch: A Vision-Base Dual Finger Touched Inputs for Large Displays
  48. Altmetric Badge
    Chapter 47 Overview of Meta-analyses Investigating Vibrotactile versus Visual Display Options
  49. Altmetric Badge
    Chapter 48 Experimental Study about Effect of Thermal Information Presentation to Mouse
  50. Altmetric Badge
    Chapter 49 Preliminary Study on Vibrotactile Messaging for Sharing Brief Information
  51. Altmetric Badge
    Chapter 50 Orientation Responsive Touch Interaction
  52. Altmetric Badge
    Chapter 51 Representation of Velocity Information by Using Tactile Apparent Motion
  53. Altmetric Badge
    Chapter 52 Tactile Spatial Cognition by the Palm
  54. Altmetric Badge
    Chapter 53 A Study on Effective Tactile Feeling of Control Panels for Electrical Appliances
  55. Altmetric Badge
    Chapter 54 Facilitating the Design of Vibration for Handheld Devices
  56. Altmetric Badge
    Chapter 55 Interaction Technique for a Pen-Based Interface Using Finger Motions
  57. Altmetric Badge
    Chapter 56 A Basic Study of Sensory Characteristics toward Interaction with a Box-Shaped Interface
  58. Altmetric Badge
    Chapter 57 TACTUS: A Hardware and Software Testbed for Research in Multi-Touch Interaction
  59. Altmetric Badge
    Chapter 58 Low Cost Flexible Wrist Touch UI Solution
  60. Altmetric Badge
    Chapter 59 Grasping Interface with Photo Sensor for a Musical Instrument
  61. Altmetric Badge
    Chapter 60 Ensemble SWLDA Classifiers for the P300 Speller
  62. Altmetric Badge
    Chapter 61 The I of BCIs: Next Generation Interfaces for Brain–Computer Interface Systems That Adapt to Individual Users
  63. Altmetric Badge
    Chapter 62 Mind-Mirror: EEG-Guided Image Evolution
  64. Altmetric Badge
    Chapter 63 BEXPLORER: Computer and Communication Control Using EEG
  65. Altmetric Badge
    Chapter 64 Continuous Control Paradigms for Direct Brain Interfaces
  66. Altmetric Badge
    Chapter 65 Constructive Adaptive User Interfaces Based on Brain Waves
  67. Altmetric Badge
    Chapter 66 Development of Symbiotic Brain-Machine Interfaces Using a Neurophysiology Cyberworkstation
  68. Altmetric Badge
    Chapter 67 Sensor Modalities for Brain-Computer Interfacing
  69. Altmetric Badge
    Chapter 68 A Novel Dry Electrode for Brain-Computer Interface
  70. Altmetric Badge
    Chapter 69 Effect of Mental Training on BCI Performance
  71. Altmetric Badge
    Chapter 70 The Research on EEG Coherence Around Central Area of Left Hemisphere According to Grab Movement of Right Hand
  72. Altmetric Badge
    Chapter 71 A Speech-Act Oriented Approach for User-Interactive Editing and Regulation Processes Applied in Written and Spoken Technical Texts
  73. Altmetric Badge
    Chapter 72 Interacting with a Music Conducting System
  74. Altmetric Badge
    Chapter 73 Hierarchical Structure: A Step for Jointly Designing Interactive Software Dialog and Task Model
  75. Altmetric Badge
    Chapter 74 Breaking of the Interaction Cycle: Independent Interpretation and Generation for Advanced Dialogue Management
  76. Altmetric Badge
    Chapter 75 SimulSort: Multivariate Data Exploration through an Enhanced Sorting Technique
  77. Altmetric Badge
    Chapter 76 WeMe: Seamless Active and Passive Liquid Communication
  78. Altmetric Badge
    Chapter 77 Study of Feature Values for Subjective Classification of Music
  79. Altmetric Badge
    Chapter 78 Development of Speech Input Method for Interactive VoiceWeb Systems
  80. Altmetric Badge
    Chapter 79 Non-verbal Communication System Using Pictograms
  81. Altmetric Badge
    Chapter 80 Modeling Word Selection in Predictive Text Entry
  82. Altmetric Badge
    Chapter 81 Using Pictographic Representation, Syntactic Information and Gestures in Text Entry
  83. Altmetric Badge
    Chapter 82 Embodied Sound Media Technology for the Enhancement of the Sound Presence
  84. Altmetric Badge
    Chapter 83 Compensate the Speech Recognition Delays for Accurate Speech-Based Cursor Position Control
  85. Altmetric Badge
    Chapter 84 Effectiveness of the Text Display in Bilingual Presentation of JSL/JT for Emergency Information
  86. Altmetric Badge
    Chapter 85 Specifying the Representation of Non-geometric Information in 3D Virtual Environments
  87. Altmetric Badge
    Chapter 86 Prompter “∙” Based Creating Thinking Support Communication System That Allows Hand-Drawing
  88. Altmetric Badge
    Chapter 87 A Zoomable User Interface for Presenting Hierarchical Diagrams on Large Screens
  89. Altmetric Badge
    Chapter 88 Phorigami: A Photo Browser Based on Meta-categorization and Origami Visualization
  90. Altmetric Badge
    Chapter 89 Sphere Anchored Map: A Visualization Technique for Bipartite Graphs in 3D
  91. Altmetric Badge
    Chapter 90 Motion Stroke-A Tablet-Based Interface for Motion Design Tool Using Drawing
  92. Altmetric Badge
    Chapter 91 Tooling the Dynamic Behavior Models of Graphical DSLs
  93. Altmetric Badge
    Chapter 92 Pattern Recognition Strategies for Interactive Sketch Composition
  94. Altmetric Badge
    Chapter 93 Specification of a Drawing Facility for Diagram Editors
  95. Altmetric Badge
    Chapter 94 A Basic Study on a Drawing-Learning Support System in the Networked Environment
  96. Altmetric Badge
    Chapter 95 Benefit and Evaluation of Interactive 3D Process Data Visualization for the Presentation of Complex Problems
  97. Altmetric Badge
    Chapter 96 Modeling the Difficulty for Centering Rectangles in One and Two Dimensions
  98. Altmetric Badge
    Chapter 97 Composing Visual Syntax for Domain Specific Languages
  99. Altmetric Badge
    Chapter 98 The Effectiveness of Interactivity in Computer-Based Instructional Diagrams
Overall attention for this book and its chapters
Altmetric Badge

About this Attention Score

  • Good Attention Score compared to outputs of the same age (69th percentile)
  • High Attention Score compared to outputs of the same age and source (86th percentile)

Mentioned by

twitter
2 tweeters
patent
1 patent

Readers on

mendeley
73 Mendeley
You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output. Click here to find out more.
Title
Human-Computer Interaction. Novel Interaction Methods and Techniques
Published by
ADS, July 2009
DOI 10.1007/978-3-642-02577-8
ISBNs
978-3-64-202577-8, 978-3-64-202576-1
Editors

Jacko, Julie A.

Twitter Demographics

The data shown below were collected from the profiles of 2 tweeters who shared this research output. Click here to find out more about how the information was compiled.

Mendeley readers

The data shown below were compiled from readership statistics for 73 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
United States 3 4%
Portugal 2 3%
Austria 1 1%
Germany 1 1%
United Kingdom 1 1%
Greece 1 1%
Brazil 1 1%
Unknown 63 86%

Demographic breakdown

Readers by professional status Count As %
Student > Master 29 40%
Student > Ph. D. Student 18 25%
Student > Bachelor 6 8%
Researcher 5 7%
Other 3 4%
Other 7 10%
Unknown 5 7%
Readers by discipline Count As %
Computer Science 34 47%
Engineering 22 30%
Design 5 7%
Social Sciences 1 1%
Neuroscience 1 1%
Other 2 3%
Unknown 8 11%

Attention Score in Context

This research output has an Altmetric Attention Score of 5. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 18 December 2018.
All research outputs
#3,655,768
of 14,789,565 outputs
Outputs from ADS
#5,690
of 27,545 outputs
Outputs of similar age
#83,968
of 273,874 outputs
Outputs of similar age from ADS
#23
of 207 outputs
Altmetric has tracked 14,789,565 research outputs across all sources so far. This one has received more attention than most of these and is in the 74th percentile.
So far Altmetric has tracked 27,545 research outputs from this source. They receive a mean Attention Score of 4.2. This one has done well, scoring higher than 78% of its peers.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 273,874 tracked outputs that were published within six weeks on either side of this one in any source. This one has gotten more attention than average, scoring higher than 69% of its contemporaries.
We're also able to compare this research output to 207 others from the same source and published within six weeks on either side of this one. This one has done well, scoring higher than 86% of its contemporaries.