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Chapter title |
A Vision Based Game Control Method
|
---|---|
Chapter number | 7 |
Book title |
Computer Vision in Human-Computer Interaction
|
Published by |
Springer, Berlin, Heidelberg, October 2005
|
DOI | 10.1007/11573425_7 |
Book ISBNs |
978-3-54-029620-1, 978-3-54-032129-3
|
Authors |
Peng Lu, Yufeng Chen, Xiangyong Zeng, Yangsheng Wang |
Mendeley readers
The data shown below were compiled from readership statistics for 26 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
United States | 2 | 8% |
Sweden | 1 | 4% |
Australia | 1 | 4% |
Russia | 1 | 4% |
Greece | 1 | 4% |
France | 1 | 4% |
Unknown | 19 | 73% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Researcher | 6 | 23% |
Professor > Associate Professor | 4 | 15% |
Lecturer | 4 | 15% |
Student > Doctoral Student | 3 | 12% |
Student > Ph. D. Student | 3 | 12% |
Other | 5 | 19% |
Unknown | 1 | 4% |
Readers by discipline | Count | As % |
---|---|---|
Social Sciences | 8 | 31% |
Computer Science | 5 | 19% |
Design | 3 | 12% |
Arts and Humanities | 3 | 12% |
Psychology | 3 | 12% |
Other | 2 | 8% |
Unknown | 2 | 8% |