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Computer Vision in Human-Computer Interaction

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Cover of 'Computer Vision in Human-Computer Interaction'

Table of Contents

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    Book Overview
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    Chapter 1 Multimodal Human Computer Interaction: A Survey
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    Chapter 2 Tracking Body Parts of Multiple People for Multi-person Multimodal Interface
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    Chapter 3 Articulated Body Tracking Using Dynamic Belief Propagation
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    Chapter 4 Recover Human Pose from Monocular Image Under Weak Perspective Projection
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    Chapter 5 A Joint System for Person Tracking and Face Detection
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    Chapter 6 Perceptive User Interface, a Generic Approach
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    Chapter 7 A Vision Based Game Control Method
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    Chapter 8 Mobile Camera-Based User Interaction
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    Chapter 9 Fast Head Tilt Detection for Human-Computer Interaction
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    Chapter 10 Attention Monitoring Based on Temporal Signal-Behavior Structures
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    Chapter 11 Action Recognition with Global Features
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    Chapter 12 3D Human Action Recognition Using Spatio-temporal Motion Templates
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    Chapter 13 Interactive Point-and-Click Segmentation for Object Removal in Digital Images
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    Chapter 14 Information Layout and Interaction Techniques on an Augmented Round Table
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    Chapter 15 On-Line Novel View Synthesis Capable of Handling Multiple Moving Objects
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    Chapter 16 Resolving Hand over Face Occlusion
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    Chapter 17 Real-Time Adaptive Hand Motion Recognition Using a Sparse Bayesian Classifier
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    Chapter 18 Topographic Feature Mapping for Head Pose Estimation with Application to Facial Gesture Interfaces
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    Chapter 19 Accurate and Efficient Gesture Spotting via Pruning and Subgesture Reasoning
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    Chapter 20 A Study of Detecting Social Interaction with Sensors in a Nursing Home Environment
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    Chapter 21 HMM Based Falling Person Detection Using Both Audio and Video
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    Chapter 22 Appearance Manifold of Facial Expression
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