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Procedural Content Generation in Games

Overview of attention for book
Attention for Chapter 8: ASP with Applications to Mazes and Levels
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Citations

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224 Dimensions

Readers on

mendeley
26 Mendeley
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Chapter title
ASP with Applications to Mazes and Levels
Chapter number 8
Book title
Procedural Content Generation in Games
Published by
Springer, Cham, January 2016
DOI 10.1007/978-3-319-42716-4_8
Book ISBNs
978-3-31-942714-0, 978-3-31-942716-4
Authors

Mark J. Nelson, Adam M. Smith

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 26 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 26 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 5 19%
Student > Bachelor 4 15%
Researcher 3 12%
Student > Master 3 12%
Student > Doctoral Student 1 4%
Other 4 15%
Unknown 6 23%
Readers by discipline Count As %
Computer Science 17 65%
Engineering 2 8%
Unknown 7 27%