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Mendeley readers
Chapter title |
Introduction
|
---|---|
Chapter number | 1 |
Book title |
Procedural Content Generation in Games
|
Published by |
Springer, Cham, January 2016
|
DOI | 10.1007/978-3-319-42716-4_1 |
Book ISBNs |
978-3-31-942714-0, 978-3-31-942716-4
|
Authors |
Julian Togelius, Noor Shaker, Mark J. Nelson, Togelius, Julian, Shaker, Noor, Nelson, Mark J. |
Mendeley readers
The data shown below were compiled from readership statistics for 35 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
New Zealand | 1 | 3% |
Turkey | 1 | 3% |
Germany | 1 | 3% |
Unknown | 32 | 91% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Bachelor | 11 | 31% |
Student > Master | 10 | 29% |
Student > Ph. D. Student | 6 | 17% |
Student > Doctoral Student | 3 | 9% |
Researcher | 1 | 3% |
Other | 1 | 3% |
Unknown | 3 | 9% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 27 | 77% |
Engineering | 3 | 9% |
Business, Management and Accounting | 1 | 3% |
Unknown | 4 | 11% |