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Algorithmic Game Theory

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Cover of 'Algorithmic Game Theory'

Table of Contents

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    Book Overview
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    Chapter 1 When the Players Are Not Expectation Maximizers
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    Chapter 2 How Do You Like Your Equilibrium Selection Problems? Hard, or Very Hard?
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    Chapter 3 A Simplex-Like Algorithm for Fisher Markets
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    Chapter 4 Nash Equilibria in Fisher Market
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    Chapter 5 Partition Equilibrium Always Exists in Resource Selection Games
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    Chapter 6 Mixing Time and Stationary Expected Social Welfare of Logit Dynamics
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    Chapter 7 Pareto Efficiency and Approximate Pareto Efficiency in Routing and Load Balancing Games
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    Chapter 8 On Nash-Equilibria of Approximation-Stable Games
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    Chapter 9 Improved Lower Bounds on the Price of Stability of Undirected Network Design Games
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    Chapter 10 Algorithmic Game Theory
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    Chapter 11 On Learning Algorithms for Nash Equilibria
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    Chapter 12 On the Structure of Weakly Acyclic Games
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    Chapter 13 A Direct Reduction from k -Player to 2-Player Approximate Nash Equilibrium
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    Chapter 14 Responsive Lotteries
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    Chapter 15 On the Existence of Optimal Taxes for Network Congestion Games with Heterogeneous Users
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    Chapter 16 Algorithmic Game Theory
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    Chapter 17 A Perfect Price Discrimination Market Model with Production, and a (Rational) Convex Program for It
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    Chapter 18 The Computational Complexity of Trembling Hand Perfection and Other Equilibrium Refinements
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    Chapter 19 Complexity of Safe Strategic Voting
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    Chapter 20 Bottleneck Congestion Games with Logarithmic Price of Anarchy
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    Chapter 21 Single-Parameter Combinatorial Auctions with Partially Public Valuations
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    Chapter 22 On the Efficiency of Markets with Two-Sided Proportional Allocation Mechanisms
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    Chapter 23 Braess’s Paradox for Flows over Time
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    Chapter 24 The Price of Anarchy in Network Creation Games Is (Mostly) Constant
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    Chapter 25 Truthful Fair Division
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    Chapter 26 No Regret Learning in Oligopolies: Cournot vs. Bertrand
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    Chapter 27 On the Complexity of Pareto-optimal Nash and Strong Equilibria
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    Chapter 28 2-Player Nash and Nonsymmetric Bargaining Games: Algorithms and Structural Properties
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    Chapter 29 On the Inefficiency of Equilibria in Linear Bottleneck Congestion Games
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    Chapter 30 Minimal Subsidies in Expense Sharing Games
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  • High Attention Score compared to outputs of the same age (90th percentile)
  • High Attention Score compared to outputs of the same age and source (96th percentile)

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