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Zune Game Development Using XNA 3.0

Overview of attention for book
Attention for Chapter 1: Getting Started
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Chapter title
Getting Started
Chapter number 1
Book title
Zune Game Development Using XNA 3.0
Published by
Apress, January 2009
DOI 10.1007/978-1-4302-1862-3_1
Book ISBNs
978-1-4302-1861-6, 978-1-4302-1862-3
Authors

Dan Waters