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Computer Vision and Graphics

Overview of attention for book
Cover of 'Computer Vision and Graphics'

Table of Contents

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    Book Overview
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    Chapter 1 A Constraint Satisfaction Framework with Bayesian Inference for Model-Based Object Recognition
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    Chapter 2 Visual Programming Environment Based on Hypergraph Representations
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    Chapter 3 MRI Brain Segmentation Using Cellular Automaton Approach
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    Chapter 4 Improved Context-Based Adaptive Binary Arithmetic Coding in MPEG-4 AVC/H.264 Video Codec
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    Chapter 5 Local Polynomial Approximation for Unsupervised Segmentation of Endoscopic Images
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    Chapter 6 A Proper Choice of Vertices for Triangulation Representation of Digital Images
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    Chapter 7 A Method for Novel Face View Synthesis Using Stereo Vision
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    Chapter 8 Outer Surface Reconstruction for 3D Fractured Objects
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    Chapter 9 Application of the FraDIA Vision Framework for Robotic Purposes
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    Chapter 10 Video Analysis Based on Mutual Information
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    Chapter 11 Speeding Up Powerful State-of-the-Art Restoration Methods with Modern Graphics Processors
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    Chapter 12 Multi-layered Framebuffer Condensation: The l-buffer Concept
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    Chapter 13 Accurate Overlap Area Detection Using a Histogram and Multiple Closest Points
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    Chapter 14 Automatic Extraction of the Lower Boundary of the Mandibular Bone in Dental Panoramic Radiographs
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    Chapter 15 Football Player Detection in Video Broadcast
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    Chapter 16 Spectrum Evaluation on Multispectral Images by Machine Learning Techniques
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    Chapter 17 Fatigue Detector Using Eyelid Blinking and Mouth Yawning
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    Chapter 18 Inferior Maxillary Bone Tissue Classification in 3D CT Images
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    Chapter 19 Vector Median Splatting for Image Based Rendering
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    Chapter 20 Feature Extraction Using Reconfigurable Hardware
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    Chapter 21 Automated Counting and Characterization of Dirt Particles in Pulp
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    Chapter 22 Keypoint-Based Detection of Near-Duplicate Image Fragments Using Image Geometry and Topology
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    Chapter 23 Three Cameras Method of Light Sources Extraction in Augmented Reality
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    Chapter 24 The Context-Sensitive Grammar for Vehicle Movement Description
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    Chapter 25 The Method for Verifying Correctness of the Shape’s Changes Calculation in the Melting Block of Ice
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    Chapter 26 A Real Time Vehicle Detection Algorithm for Vision-Based Sensors
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    Chapter 27 Sequential Reduction Algorithm for Nearest Neighbor Rule
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    Chapter 28 GPU-Supported Object Tracking Using Adaptive Appearance Models and Particle Swarm Optimization
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    Chapter 29 GFT: GPU Fast Triangulation of 3D Points
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    Chapter 30 Methods for Visualization of Bone Tissue in the Proximity of Implants
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    Chapter 31 An Evaluation of Image Feature Detectors and Descriptors for Robot Navigation
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    Chapter 32 The Visual SLAM System for a Hexapod Robot
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    Chapter 33 Displacement Calculation of Heart Walls in ECG Sequences Using Level Set Segmentation and B-Spline Free Form Deformations
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    Chapter 34 Fast and Accurate Machined Surface Rendering Using an Octree Model
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    Chapter 35 PATSI — Photo Annotation through Finding Similar Images with Multivariate Gaussian Models
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    Chapter 36 Generation of Temporally Consistent Depth Maps Using Nosie Removal from Video
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    Chapter 37 Smooth Detail Features on Multiresolution Surface
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    Chapter 38 Using Parallel Graph Transformations in Design Support System
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    Chapter 39 Fast, Parallel Watershed Algorithm Based on Path Tracing
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    Chapter 40 Detection of Tumor Tissue Based on the Multispectral Imaging
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    Chapter 41 A New Method for ECG Signal Feature Extraction
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    Chapter 42 Error Concealment Method Selection in Texture Images Using Advanced Local Binary Patterns Classifier
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    Chapter 43 Early Warning System for Air Traffic Control Using Kinetic Delaunay Triangulation
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    Chapter 44 GPU Calculated Camera Collisions Detection within a Dynamic Environment
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    Chapter 45 Utilization of Multi-spectral Images in Photodynamic Diagnosis
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    Chapter 46 The Spectral Analysis of Human Skin Tissue Using Multi-spectral Images
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    Chapter 47 Can the Coronary Artery Centerline Extraction in Computed Tomography Images Be Improved by Use of a Partial Volume Model?
Attention for Chapter 2: Visual Programming Environment Based on Hypergraph Representations
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8 Mendeley
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Chapter title
Visual Programming Environment Based on Hypergraph Representations
Chapter number 2
Book title
Computer Vision and Graphics
Published by
Springer, Berlin, Heidelberg, September 2010
DOI 10.1007/978-3-642-15907-7_2
Book ISBNs
978-3-64-215906-0, 978-3-64-215907-7
Authors

Peter Kapec

Mendeley readers

The data shown below were compiled from readership statistics for 8 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Austria 1 13%
Canada 1 13%
Unknown 6 75%

Demographic breakdown

Readers by professional status Count As %
Other 2 25%
Student > Ph. D. Student 2 25%
Student > Bachelor 1 13%
Student > Postgraduate 1 13%
Student > Master 1 13%
Other 1 13%
Readers by discipline Count As %
Computer Science 8 100%