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Gesture and Sign Language in Human-Computer Interaction

Overview of attention for book
Cover of 'Gesture and Sign Language in Human-Computer Interaction'

Table of Contents

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    Book Overview
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    Chapter 1 Research on Computer Science and Sign Language: Ethical Aspects
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    Chapter 2 An Inertial Measurement Framework for Gesture Recognition and Applications
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    Chapter 3 Interpretation of Shape-Related Iconic Gestures in Virtual Environments
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    Chapter 4 Real-Time Gesture Recognition by Means of Hybrid Recognizers
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    Chapter 5 Development of a Gesture Plug-In for Natural Dialogue Interfaces
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    Chapter 6 A Natural Interface to a Virtual Environment through Computer Vision-Estimated Pointing Gestures
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    Chapter 7 Towards an Automatic Sign Language Recognition System Using Subunits
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    Chapter 8 Signer-Independent Continuous Sign Language Recognition Based on SRN/HMM
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    Chapter 9 A Real-Time Large Vocabulary Recognition System for Chinese Sign Language
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    Chapter 10 The Recognition of Finger-Spelling for Chinese Sign Language
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    Chapter 11 Overview of Capture Techniques for Studying Sign Language Phonetics
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    Chapter 12 Models with Biological Relevance to Control Anthropomorphic Limbs: A Survey
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    Chapter 13 Lifelike Gesture Synthesis and Timing for Conversational Agents
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    Chapter 14 SignSynth: A Sign Language Synthesis Application Using Web3D and Perl
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    Chapter 15 Synthetic Animation of Deaf Signing Gestures
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    Chapter 16 From a Typology of Gestures to a Procedure for Gesture Production
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    Chapter 17 A Signing Avatar on the WWW
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    Chapter 18 Iconicity in Sign Language: A Theoretical and Methodological Point of View
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    Chapter 19 Notation System and Statistical Analysis of NMS in JSL
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    Chapter 20 Head Movements and Negation in Greek Sign Language
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    Chapter 21 Study on Semantic Representations of French Sign Language Sentences
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    Chapter 22 SignWriting-Based Sign Language Processing
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    Chapter 23 Visual Attention towards Gestures in Face-to-Face Interaction vs. on Screen
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    Chapter 24 Labeling of Gestures in SmartKom - The Coding System
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    Chapter 25 Evoking Gestures in SmartKom - Design of the Graphical User Interface
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    Chapter 26 Quantitative Analysis of Non-obvious Performer Gestures
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    Chapter 27 Interactional Structure Applied to the Identification and Generation of Visual Interactive Behavior: Robots that (Usually) Follow the Rules
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    Chapter 28 Are Praxical Gestures Semiotised in Service Encounters?
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    Chapter 29 Visually Mediated Interaction Using Learnt Gestures and Camera Control
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    Chapter 30 Gestural Control of Sound Synthesis and Processing Algorithms
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    Chapter 31 Juggling Gestures Analysis for Music Control
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    Chapter 32 Hand Postures for Sonification Control
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    Chapter 33 Comparison of Feedforward (TDRBF) and Generative (TDRGBN) Network for Gesture Based Control
Overall attention for this book and its chapters
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Gesture and Sign Language in Human-Computer Interaction
Published by
Springer Berlin Heidelberg, July 2003
DOI 10.1007/3-540-47873-6
978-3-54-043678-2, 978-3-54-047873-7

Wachsmuth, Ipke, Sowa, Timo

Twitter Demographics

The data shown below were collected from the profiles of 2 tweeters who shared this research output. Click here to find out more about how the information was compiled.

Mendeley readers

The data shown below were compiled from readership statistics for 37 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
United States 2 5%
Netherlands 2 5%
Brazil 1 3%
Turkey 1 3%
India 1 3%
Spain 1 3%
Germany 1 3%
Unknown 28 76%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 10 27%
Student > Master 8 22%
Researcher 4 11%
Professor > Associate Professor 4 11%
Student > Bachelor 3 8%
Other 6 16%
Unknown 2 5%
Readers by discipline Count As %
Computer Science 15 41%
Linguistics 7 19%
Design 4 11%
Arts and Humanities 2 5%
Psychology 2 5%
Other 4 11%
Unknown 3 8%