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Gesture and Sign Language in Human-Computer Interaction

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Cover of 'Gesture and Sign Language in Human-Computer Interaction'

Table of Contents

  1. Altmetric Badge
    Book Overview
  2. Altmetric Badge
    Chapter 1 Research on Computer Science and Sign Language: Ethical Aspects
  3. Altmetric Badge
    Chapter 2 An Inertial Measurement Framework for Gesture Recognition and Applications
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    Chapter 3 Interpretation of Shape-Related Iconic Gestures in Virtual Environments
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    Chapter 4 Real-Time Gesture Recognition by Means of Hybrid Recognizers
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    Chapter 5 Development of a Gesture Plug-In for Natural Dialogue Interfaces
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    Chapter 6 A Natural Interface to a Virtual Environment through Computer Vision-Estimated Pointing Gestures
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    Chapter 7 Towards an Automatic Sign Language Recognition System Using Subunits
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    Chapter 8 Signer-Independent Continuous Sign Language Recognition Based on SRN/HMM
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    Chapter 9 A Real-Time Large Vocabulary Recognition System for Chinese Sign Language
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    Chapter 10 The Recognition of Finger-Spelling for Chinese Sign Language
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    Chapter 11 Overview of Capture Techniques for Studying Sign Language Phonetics
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    Chapter 12 Models with Biological Relevance to Control Anthropomorphic Limbs: A Survey
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    Chapter 13 Lifelike Gesture Synthesis and Timing for Conversational Agents
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    Chapter 14 SignSynth: A Sign Language Synthesis Application Using Web3D and Perl
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    Chapter 15 Synthetic Animation of Deaf Signing Gestures
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    Chapter 16 From a Typology of Gestures to a Procedure for Gesture Production
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    Chapter 17 A Signing Avatar on the WWW
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    Chapter 18 Iconicity in Sign Language: A Theoretical and Methodological Point of View
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    Chapter 19 Notation System and Statistical Analysis of NMS in JSL
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    Chapter 20 Head Movements and Negation in Greek Sign Language
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    Chapter 21 Study on Semantic Representations of French Sign Language Sentences
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    Chapter 22 SignWriting-Based Sign Language Processing
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    Chapter 23 Visual Attention towards Gestures in Face-to-Face Interaction vs. on Screen
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    Chapter 24 Labeling of Gestures in SmartKom - The Coding System
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    Chapter 25 Evoking Gestures in SmartKom - Design of the Graphical User Interface
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    Chapter 26 Quantitative Analysis of Non-obvious Performer Gestures
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    Chapter 27 Interactional Structure Applied to the Identification and Generation of Visual Interactive Behavior: Robots that (Usually) Follow the Rules
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    Chapter 28 Are Praxical Gestures Semiotised in Service Encounters?
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    Chapter 29 Visually Mediated Interaction Using Learnt Gestures and Camera Control
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    Chapter 30 Gestural Control of Sound Synthesis and Processing Algorithms
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    Chapter 31 Juggling Gestures Analysis for Music Control
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    Chapter 32 Hand Postures for Sonification Control
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    Chapter 33 Comparison of Feedforward (TDRBF) and Generative (TDRGBN) Network for Gesture Based Control
Attention for Chapter 24: Labeling of Gestures in SmartKom - The Coding System
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Chapter title
Labeling of Gestures in SmartKom - The Coding System
Chapter number 24
Book title
Gesture and Sign Language in Human-Computer Interaction
Published by
Springer, Berlin, Heidelberg, April 2001
DOI 10.1007/3-540-47873-6_24
Book ISBNs
978-3-54-043678-2, 978-3-54-047873-7
Authors

Silke Steininger, Bernd Lindemann, Thorsten Paetzold

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 14 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Netherlands 1 7%
Germany 1 7%
Singapore 1 7%
Brazil 1 7%
Unknown 10 71%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 3 21%
Researcher 3 21%
Other 2 14%
Professor > Associate Professor 2 14%
Student > Bachelor 2 14%
Other 2 14%
Readers by discipline Count As %
Computer Science 6 43%
Linguistics 4 29%
Psychology 1 7%
Social Sciences 1 7%
Engineering 1 7%
Other 1 7%