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Articulated Motion and Deformable Objects

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Cover of 'Articulated Motion and Deformable Objects'

Table of Contents

  1. Altmetric Badge
    Book Overview
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    Chapter 1 Compatible Particles for Part-Based Tracking
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    Chapter 2 Combining Edge Detection and Region Segmentation for Lip Contour Extraction
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    Chapter 3 Retrieving Articulated 3D Objects Using Normalized Distance Function
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    Chapter 4 Finding Optimal Parameter Configuration for a Dynamic Triangle Mesh Compressor
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    Chapter 5 Silhouette Area Based Similarity Measure for Template Matching in Constant Time
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    Chapter 6 Analysing the Influence of Vertex Clustering on PCA-Based Dynamic Mesh Compression
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    Chapter 7 Estimating 3D Pose via Stochastic Search and Expectation Maximization
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    Chapter 8 A Proposal for Local and Global Human Activities Identification
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    Chapter 9 Skeleton and Shape Adjustment and Tracking in Multicamera Environments
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    Chapter 10 Learning Generic Human Body Models
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    Chapter 11 High-Realistic and Flexible Virtual Presenters
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    Chapter 12 Model-Based Hand Gesture Tracking in ToF Image Sequences
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    Chapter 13 An Evaluation of Wavelet Kernels for Palmprint Based Recognition
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    Chapter 14 Real-Time Motion Transition by Example
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    Chapter 15 Novel Representations, Techniques and Error Evaluation for 3D Reconstruction
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    Chapter 16 Inelastic Deformation Invariant Modal Representation for Non-rigid 3D Object Recognition
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    Chapter 17 Cyclic and Non-cyclic Gesture Spotting and Classification in Real-Time Applications
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    Chapter 18 Automatic Motion Segmentation for Human Motion Synthesis
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    Chapter 19 Multiple-Activity Human Body Tracking in Unconstrained Environments
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    Chapter 20 Identity Recognition-Based Correction Mechanism for Face Tracking
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    Chapter 21 Analytical Simulation of Non-planar B-Spline Surfaces Deformation
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    Chapter 22 3D Head Pose Estimation and Tracking Using Particle Filtering and ICP Algorithm
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    Chapter 23 Faking Dynamics of Cloth Animation for Animated Films
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    Chapter 24 Data-Driven On-Line Generation of Interactive Gait Motion
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    Chapter 25 Automatic 3D Facial Model and Texture Reconstruction from Range Scans
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    Chapter 26 A Reusable Model for Emotional Biped Walk-Cycle Animation with Implicit Retargeting
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    Chapter 27 CageIK: Dual-Laplacian Cage-Based Inverse Kinematics
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    Chapter 28 Automatic Key Pose Selection for 3D Human Action Recognition
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    Chapter 29 Adjusting Animation Rigs to Human-Like 3D Models
Attention for Chapter 26: A Reusable Model for Emotional Biped Walk-Cycle Animation with Implicit Retargeting
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Chapter title
A Reusable Model for Emotional Biped Walk-Cycle Animation with Implicit Retargeting
Chapter number 26
Book title
Articulated Motion and Deformable Objects
Published by
Springer, Berlin, Heidelberg, July 2010
DOI 10.1007/978-3-642-14061-7_26
Book ISBNs
978-3-64-214060-0, 978-3-64-214061-7
Authors

Marco Romeo, Marcelo Dematei, Julian Bonequi, Alun Evans, Josep Blat

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 9 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 9 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 3 33%
Researcher 2 22%
Professor 1 11%
Lecturer 1 11%
Student > Ph. D. Student 1 11%
Other 1 11%
Readers by discipline Count As %
Computer Science 8 89%
Engineering 1 11%