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Constant beyond Gamification: Deep Play in Political Activism
Playful Disruption of Digital Media
Springer, Singapore, January 2018
The data shown below were compiled from readership statistics for 2 Mendeley readers of this research output. Click here to see the associated Mendeley record.
|Readers by professional status||Count||As %|
|Student > Ph. D. Student||1||50%|
|Student > Bachelor||1||50%|
|Readers by discipline||Count||As %|