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A Procedural Balanced Map Generator with Self-adaptive Complexity for the Real-Time Strategy Game Planet Wars
Applications of Evolutionary Computation
Lecture notes in computer science, April 2013
Raúl Lara-Cabrera, Carlos Cotta, Antonio J. Fernández-Leiva
Anna I. Esparcia-Alcázar
The data shown below were compiled from readership statistics for 1 Mendeley reader of this research output. Click here to see the associated Mendeley record.
|Readers by professional status||Count||As %|
|Student > Bachelor||1||100%|
|Readers by discipline||Count||As %|