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Artificial Intelligence in Education

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Cover of 'Artificial Intelligence in Education'

Table of Contents

  1. Altmetric Badge
    Book Overview
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    Chapter 1 Ontology-Based Domain Diversity Profiling of User Comments
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    Chapter 2 ROBIN: Using a Programmable Robot to Provide Feedback and Encouragement on Programming Tasks
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    Chapter 3 Conversational Support for Education
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    Chapter 4 Providing Proactive Scaffolding During Tutorial Dialogue Using Guidance from Student Model Predictions
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    Chapter 5 Ella Me Ayudó (She Helped Me): Supporting Hispanic and English Language Learners in a Math ITS
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    Chapter 6 VERA: Popularizing Science Through AI
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    Chapter 7 Modelling Math Learning on an Open Access Intelligent Tutor
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    Chapter 8 Learner Behavioral Feature Refinement and Augmentation Using GANs
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    Chapter 9 Learning Content Recommender System for Instructors of Programming Courses
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    Chapter 10 Human-Agent Assessment: Interaction and Sub-skills Scoring for Collaborative Problem Solving
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    Chapter 11 Investigation of the Influence of Hint Type on Problem Solving Behavior in a Logic Proof Tutor
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    Chapter 12 Modeling Math Success Using Cohesion Network Analysis
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    Chapter 13 Amplifying Teachers Intelligence in the Design of Gamified Intelligent Tutoring Systems
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    Chapter 14 Where Is the Nurse? Towards Automatically Visualising Meaningful Team Movement in Healthcare Education
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    Chapter 15 Exploring Gritty Students’ Behavior in an Intelligent Tutoring System
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    Chapter 16 Characterizing Students Based on Their Participation in the Class
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    Chapter 17 Adaptive Learning Goes to China
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    Chapter 18 Ontology Development for Competence Assessment in Virtual Communities of Practice
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    Chapter 19 How Gamification Impacts on Vocational Training Students
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    Chapter 20 Classifying Educational Questions Based on the Expected Characteristics of Answers
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    Chapter 21 On the Learning Curve Attrition Bias in Additive Factor Modeling
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    Chapter 22 The Impact of Affect-Aware Support on Learning Tasks that Differ in Their Cognitive Demands
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    Chapter 23 Mitigating Knowledge Decay from Instruction with Voluntary Use of an Adaptive Learning System
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    Chapter 24 Computational Thinking Through Game Creation in STEM Classrooms
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    Chapter 25 Behavioral Explanation versus Structural Explanation in Learning by Model-Building
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    Chapter 26 Temporal Changes in Affiliation and Emotion in MOOC Discussion Forum Discourse
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    Chapter 27 Investigating Influence of Demographic Factors on Study Recommenders
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    Chapter 28 A Design-Based Approach to a Classroom-Centered OELE
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    Chapter 29 On the Value of Answerers in Early Detection of Response Time to Questions for Peer Recommender Systems
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    Chapter 30 Intelligent Evaluation and Feedback in Support of a Credit-Bearing MOOC
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    Chapter 31 Boosting Engagement with Educational Software Using Near Wins
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    Chapter 32 “Mind” TS: Testing a Brief Mindfulness Intervention with an Intelligent Tutoring System
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    Chapter 33 A Question Generation Framework for Teachers
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    Chapter 34 Data-Driven Job Capability Profiling
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    Chapter 35 Assessing Free Student Answers in Tutorial Dialogues Using LSTM Models
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    Chapter 36 Towards Better Affect Detectors: Detecting Changes Rather Than States
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    Chapter 37 Identifying Implicit Links in CSCL Chats Using String Kernels and Neural Networks
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    Chapter 38 Fractions Lab Goes East: Learning and Interaction with an Exploratory Learning Environment in China
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    Chapter 39 iSTART-E: Reading Comprehension Strategy Training for Spanish Speakers
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    Chapter 40 The Wearable Learning Cloud Platform for the Creation of Embodied Multiplayer Math Games
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    Chapter 41 Autonomous Agent that Provides Automated Feedback Improves Negotiation Skills
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    Chapter 42 Efficient Navigation in Learning Materials: An Empirical Study on the Linking Process
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    Chapter 43 Syntax-Based Analysis of Programming Concepts in Python
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    Chapter 44 Teaching Without Learning: Is It OK With Weak AI?
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    Chapter 45 Sentiment Analysis of Student Evaluations of Teaching
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    Chapter 46 Visualizing Learning Analytics and Educational Data Mining Outputs
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    Chapter 47 A System-General Model for the Detection of Gaming the System Behavior in CTAT and LearnSphere
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    Chapter 48 Automatic Generation of Multiple-Choice Fill-in-the-Blank Question Using Document Embedding
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    Chapter 49 Prediction of Interpersonal Help-Seeking Behavior from Log Files in an In-Service Education Distance Course
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    Chapter 50 Control of Variables Strategy Across Phases of Inquiry in Virtual Labs
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    Chapter 51 Female Robots as Role-Models? - The Influence of Robot Gender and Learning Materials on Learning Success
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    Chapter 52 Adolescents’ Self-regulation During Job Interviews Through an AI Coaching Environment
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    Chapter 53 Bandit Assignment for Educational Experiments: Benefits to Students Versus Statistical Power
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    Chapter 54 Students’ Responses to a Humanlike Approach to Elicit Emotion in an Educational Virtual World
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    Chapter 55 Active Learning for Efficient Testing of Student Programs
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    Chapter 56 Improving Question Generation with the Teacher’s Implicit Feedback
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    Chapter 57 Adaptive Learning Open Source Initiative for MOOC Experimentation
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    Chapter 58 Impact of Learner-Centered Affective Dynamics on Metacognitive Judgements and Performance in Advanced Learning Technologies
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    Chapter 59 Combining Difficulty Ranking with Multi-Armed Bandits to Sequence Educational Content
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    Chapter 60 TipsC: Tips and Corrections for programming MOOCs
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    Chapter 61 Empirically Evaluating the Effectiveness of POMDP vs. MDP Towards the Pedagogical Strategies Induction
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    Chapter 62 Understanding Revisions in Student Writing Through Revision Graphs
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    Chapter 63 Exploring Online Course Sociograms Using Cohesion Network Analysis
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    Chapter 64 Gamified Assessment of Collaborative Skills with Chatbots
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    Chapter 65 Deep Knowledge Tracing for Free-Form Student Code Progression
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    Chapter 66 Time Series Model for Predicting Dropout in Massive Open Online Courses
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    Chapter 67 Machine Learning and Fuzzy Logic Techniques for Personalized Tutoring of Foreign Languages
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    Chapter 68 Item Response Theory Without Restriction of Equal Interval Scale for Rater’s Score
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    Chapter 69 The Effect of Digital Versus Traditional Orchestration on Collaboration in Small Groups
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    Chapter 70 Modeling Student Learning Behaviors in ALEKS: A Two-Layer Hidden Markov Modeling Approach
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    Chapter 71 A Preliminary Evaluation of the Usability of an AI-Infused Orchestration System
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    Chapter 72 Microscope or Telescope: Whether to Dissect Epistemic Emotions
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    Chapter 73 Multimodal Interfaces for Inclusive Learning
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    Chapter 74 Supporting Learning Activities with Wearable Devices to Develop Life-Long Skills in a Health Education App
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    Chapter 75 Automatic Chinese Short Answer Grading with Deep Autoencoder
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    Chapter 76 Understanding Students’ Problem-Solving Strategies in a Synergistic Learning-by-Modeling Environment
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    Chapter 77 Adaptive Visual Dialog for Intelligent Tutoring Systems
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    Chapter 78 College Course Name Classification at Scale
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    Chapter 79 AUI Story Maker: Animation Generation from Natural Language
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    Chapter 80 Inferring Course Enrollment from Partial Data
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    Chapter 81 Validating Mastery Learning: Assessing the Impact of Adaptive Learning Objective Mastery in Knewton Alta
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    Chapter 82 The Rise of Immersive Cognitive Assessments: Towards Simulation-Based Assessment for Evaluating Applicants
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    Chapter 83 Towards Competence Development for Industry 4.0
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    Chapter 84 Smart Learning Partner: An Interactive Robot for Education
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    Chapter 85 Short-Term Efficacy and Usage Recommendations for a Large-Scale Implementation of the Math-Whizz Tutor
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    Chapter 86 Leveraging Non-cognitive Student Self-reports to Predict Learning Outcomes
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    Chapter 87 ITADS: A Real-World Intelligent Tutor to Train Troubleshooting Skills
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    Chapter 88 Simulated Dialogues with Virtual Agents: Effects of Agent Features in Conversation-Based Assessments
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    Chapter 89 Adaptive Learning Based on Affect Sensing
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    Chapter 90 Preliminary Evaluations of a Dialogue-Based Digital Tutor
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    Chapter 91 Investigating Feedback Support to Enhance Collaboration Within Groups in Computer Supported Collaborative Learning
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    Chapter 92 Supporting Math Problem Solving Coaching for Young Students: A Case for Weak Learning Companion
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    Chapter 93 Improving Self-regulation by Regulating Mind-Wandering Through the Practice of Mindfulness
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    Chapter 94 Metacognitive Experience Modeling Using Eye-Tracking
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    Chapter 95 Exploring the Meaning of Effective Exploratory Learner Behavior in Hands-on, Collaborative Projects Using Physical Computing Kits
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    Chapter 96 Multimodal Tutor for CPR
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    Chapter 97 Leveraging Educational Technology to Improve the Quality of Civil Discourse
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    Chapter 98 Adapting Learning Activities Selection in an Intelligent Tutoring System to Affect
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    Chapter 99 Investigation of Temporal Dynamics in MOOC Learning Trajectories: A Geocultural Perspective
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    Chapter 100 Sequence Based Course Recommender for Personalized Curriculum Planning
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    Chapter 101 Towards Improving Introductory Computer Programming with an ITS for Conceptual Learning
Attention for Chapter 22: The Impact of Affect-Aware Support on Learning Tasks that Differ in Their Cognitive Demands
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Chapter title
The Impact of Affect-Aware Support on Learning Tasks that Differ in Their Cognitive Demands
Chapter number 22
Book title
Artificial Intelligence in Education
Published by
Springer, Cham, June 2018
DOI 10.1007/978-3-319-93846-2_22
Book ISBNs
978-3-31-993845-5, 978-3-31-993846-2
Authors

Beate Grawemeyer, Manolis Mavrikis, Claudia Mazziotti, Anouschka van Leeuwen, Nikol Rummel, Grawemeyer, Beate, Mavrikis, Manolis, Mazziotti, Claudia, van Leeuwen, Anouschka, Rummel, Nikol

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 7 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 7 100%

Demographic breakdown

Readers by professional status Count As %
Researcher 2 29%
Other 2 29%
Unknown 3 43%
Readers by discipline Count As %
Computer Science 1 14%
Social Sciences 1 14%
Unknown 5 71%