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Higher Education for All. From Challenges to Novel Technology-Enhanced Solutions

Overview of attention for book
Attention for Chapter 9: The Dark Side of Gamification: An Overview of Negative Effects of Gamification in Education
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Mentioned by

news
1 news outlet

Citations

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3 Dimensions

Readers on

mendeley
129 Mendeley
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Chapter title
The Dark Side of Gamification: An Overview of Negative Effects of Gamification in Education
Chapter number 9
Book title
Higher Education for All. From Challenges to Novel Technology-Enhanced Solutions
Published by
Springer, Cham, March 2017
DOI 10.1007/978-3-319-97934-2_9
Book ISBNs
978-3-31-997933-5, 978-3-31-997934-2
Authors

Armando M. Toda, Pedro H. D. Valle, Seiji Isotani

Mendeley readers

The data shown below were compiled from readership statistics for 129 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 129 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 26 20%
Student > Master 19 15%
Student > Bachelor 18 14%
Lecturer 6 5%
Researcher 6 5%
Other 26 20%
Unknown 28 22%
Readers by discipline Count As %
Computer Science 34 26%
Social Sciences 11 9%
Business, Management and Accounting 7 5%
Engineering 5 4%
Arts and Humanities 5 4%
Other 28 22%
Unknown 39 30%