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VR, Simulations and Serious Games for Education

Overview of attention for book
Attention for Chapter 2: Pedagogy in Educational Simulations and Games
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Citations

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17 Dimensions

Readers on

mendeley
11 Mendeley
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Chapter title
Pedagogy in Educational Simulations and Games
Chapter number 2
Book title
VR, Simulations and Serious Games for Education
Published by
Springer, Singapore, January 2019
DOI 10.1007/978-981-13-2844-2_2
Book ISBNs
978-9-81-132843-5, 978-9-81-132844-2
Authors

Koen Veermans, Tomi Jaakkola

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 11 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 11 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 3 27%
Unspecified 1 9%
Lecturer 1 9%
Student > Bachelor 1 9%
Student > Master 1 9%
Other 2 18%
Unknown 2 18%
Readers by discipline Count As %
Computer Science 3 27%
Unspecified 1 9%
Psychology 1 9%
Social Sciences 1 9%
Design 1 9%
Other 0 0%
Unknown 4 36%