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Decision and Game Theory for Security

Overview of attention for book
Cover of 'Decision and Game Theory for Security'

Table of Contents

  1. Altmetric Badge
    Book Overview
  2. Altmetric Badge
    Chapter 1 Impact of Privacy on Free Online Service Markets
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    Chapter 2 Cyber-Warranties as a Quality Signal for Information Security Products
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    Chapter 3 Game Theoretic Security Framework for Quantum Key Distribution
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    Chapter 4 Training Set Camouflage
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    Chapter 5 Multi-stage Dynamic Information Flow Tracking Game
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    Chapter 6 Less is More: Culling the Training Set to Improve Robustness of Deep Neural Networks
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    Chapter 7 Optimal Placement of Honeypots for Network Defense
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    Chapter 8 Perfectly Secure Message Transmission Against Rational Timid Adversaries
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    Chapter 9 Reinforcement Learning for Autonomous Defence in Software-Defined Networking
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    Chapter 10 Colonel Blotto Game with Coalition Formation for Sharing Resources
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    Chapter 11 Data Poisoning Attacks in Contextual Bandits
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    Chapter 12 Analysis and Computation of Adaptive Defense Strategies Against Advanced Persistent Threats for Cyber-Physical Systems
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    Chapter 13 Multi-sided Advertising Markets: Dynamic Mechanisms and Incremental User Compensations
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    Chapter 14 A Game-Theoretic Analysis of the Adversarial Boyd-Kuramoto Model
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    Chapter 15 A Game Theoretic Analysis of the Twitter Follow-Unfollow Mechanism
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    Chapter 16 Game Theoretic Analysis of a Byzantine Attacker in Vehicular Mix-Zones
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    Chapter 17 Distributed Aggregative Games on Graphs in Adversarial Environments
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    Chapter 18 Disappointment-Aversion in Security Games
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    Chapter 19 Moving Target Defense for the Placement of Intrusion Detection Systems in the Cloud
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    Chapter 20 Approximating Power Indices to Assess Cybersecurity Criticality
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    Chapter 21 A Differentially Private and Truthful Incentive Mechanism for Traffic Offload to Public Transportation
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    Chapter 22 Deep Learning Based Game-Theoretical Approach to Evade Jamming Attacks
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    Chapter 23 Towards Scientific Incident Response
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    Chapter 24 Rational Trust Modeling
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    Chapter 25 Scaling-Up Stackelberg Security Games Applications Using Approximations
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    Chapter 26 A Learning and Masking Approach to Secure Learning
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    Chapter 27 Towards True Decentralization: A Blockchain Consensus Protocol Based on Game Theory and Randomness
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    Chapter 28 A Game Theoretical Framework for Inter-process Adversarial Intervention Detection
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    Chapter 29 Cyber-Insurance as a Signaling Game: Self-reporting and External Security Audits
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    Chapter 30 A Bayesian Multi-armed Bandit Approach for Identifying Human Vulnerabilities
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    Chapter 31 Hypothesis Testing Game for Cyber Deception
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    Chapter 32 Algorithms for Subgame Abstraction with Applications to Cyber Defense
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    Chapter 33 A Two-Stage Deception Game for Network Defense
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    Chapter 34 Imbalanced Collusive Security Games
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    Chapter 35 A Robust Optimization Approach to Designing Near-Optimal Strategies for Constant-Sum Monitoring Games
  37. Altmetric Badge
    Chapter 36 An Initial Study of Targeted Personality Models in the FlipIt Game
Overall attention for this book and its chapters
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4 tweeters

Citations

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Title
Decision and Game Theory for Security
Published by
Springer International Publishing, January 2018
DOI 10.1007/978-3-030-01554-1
ISBNs
978-3-03-001553-4, 978-3-03-001554-1
Editors

Linda Bushnell, Radha Poovendran, Tamer Başar

Twitter Demographics

The data shown below were collected from the profiles of 4 tweeters who shared this research output. Click here to find out more about how the information was compiled.

Mendeley readers

The data shown below were compiled from readership statistics for 28 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 28 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 8 29%
Student > Master 4 14%
Student > Postgraduate 2 7%
Researcher 2 7%
Student > Bachelor 2 7%
Other 3 11%
Unknown 7 25%
Readers by discipline Count As %
Computer Science 12 43%
Engineering 4 14%
Earth and Planetary Sciences 1 4%
Decision Sciences 1 4%
Energy 1 4%
Other 1 4%
Unknown 8 29%