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Human-Centered Software Engineering

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Cover of 'Human-Centered Software Engineering'

Table of Contents

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    Book Overview
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    Chapter 1 From Startup to Scaleup: An Interview Study of the Development of User Experience Work in a Data-Intensive Company
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    Chapter 2 Get Realistic! - UCD Course Design and Evaluation
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    Chapter 3 Helping Teams to Help Themselves: An Industrial Case Study on Interdependencies During Sprints
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    Chapter 4 Participatory Ideation for Gamification: Bringing the User at the Heart of the Gamification Design Process
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    Chapter 5 A Method for Optimizing Complex Graphical Interfaces for Fast and Correct Perception of System States
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    Chapter 6 Data-Driven Usability Test Scenario Creation
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    Chapter 7 MIODMIT: A Generic Architecture for Dynamic Multimodal Interactive Systems
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    Chapter 8 Adding Measures to Task Models for Usability Inspection of the Cloud Access Control Services
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    Chapter 9 Enriching Task Models with Usability and User Experience Evaluation Data
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    Chapter 10 Rationalizing the Need of Architecture-Driven Testing of Interactive Systems
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    Chapter 11 A Visual Tool for Analysing IoT Trigger/Action Programming
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    Chapter 12 Software Support for Coherent Prototyping of 3D Gesture Interactions
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    Chapter 13 Towards Tool-Support for Robot-Assisted Product Creation in Fab Labs
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    Chapter 14 Usability Evaluation of Model-Driven Cross-Device Web User Interfaces
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    Chapter 15 Absolute Indirect Touch Interaction: Impact of Haptic Marks and Animated Visual Feedback on Usability and User Experience
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    Chapter 16 Factors Affecting the Choice of Usability Evaluation Methods for Interactive Adaptive Systems
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    Chapter 17 Towards a Model to Address the Interplay Between IoT Applications and Users in Complex Heterogeneous Contexts
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    Chapter 18 User Evaluations of Virtually Experiencing Mount Everest
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    Chapter 19 Early Incremental User Testing Design Approach Validation for Satellite Command Center’s Application
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    Chapter 20 Graphical User Interface Redefinition Addressing Users’ Diversity
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    Chapter 21 Integrating HCD into BizDevOps by Using the Subject-Oriented Approach
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    Chapter 22 Intuitive User-Centered Interaction Design for ATV
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    Chapter 23 Trade-Off Between System Effectiveness and Context Constraints in the Design of an IoT System Giving Access to Health Care in African Rural Villages
Attention for Chapter 19: Early Incremental User Testing Design Approach Validation for Satellite Command Center’s Application
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Chapter title
Early Incremental User Testing Design Approach Validation for Satellite Command Center’s Application
Chapter number 19
Book title
Human-Centered Software Engineering
Published by
Springer, Cham, September 2018
DOI 10.1007/978-3-030-05909-5_19
Book ISBNs
978-3-03-005908-8, 978-3-03-005909-5
Authors

Jonathan Tolle, Tolle, Jonathan

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 4 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 4 100%

Demographic breakdown

Readers by professional status Count As %
Student > Bachelor 2 50%
Unspecified 1 25%
Unknown 1 25%
Readers by discipline Count As %
Unspecified 1 25%
Computer Science 1 25%
Engineering 1 25%
Unknown 1 25%